Safehouses

Safehouses are buildings in Red Dead Redemption that allows the player to save game progress and replenish ammunition. When Marston uses a safehouse he will nap and time in the gameplay world will advance six hours. Safehouses vary greatly in size and location. In every settlement, the player can chose to rent or buy a room, which will then function as a safehouse.

Every safehouse features a hitching post, used to ensure that the player's horse does not stray too far, and that it is present when Marston returns to the wilderness.

Safehouses also feature a wardrobe to store and change into different outfits. Purchasing a safehouse in Nuevo Paraiso is also a requirement to unlock the Poncho outfit Most safehouses are located near vital amenities such as a general store or Sheriff's office.

List of Safehouses
There are 13 safehouses that can be obtained in the single-player mode of the game. Buying each house is a requirement for 100% completion; places that can be rented do not count towards this total.

Safehouses

 * New Austin safehouses
 * MacFarlane's Ranch house - Free (mission unlock)
 * Armadillo room - $50
 * Rathskeller Fork room - $100
 * Thieves' Landing room - $150
 * Pleasance House - Optional (see Water and Honesty; it is unknown if this safehouse counts toward 100% completion)


 * Nuevo Paraiso safehouses
 * Irish's Shack - Free (mission unlock)
 * Escalera house - $150
 * Chuparosa room - $150
 * Casa Madrugada room - $200
 * El Matadero room - $250


 * West Elizabeth safehouses
 * Manzanita Post house - $400
 * Beecher's Hope room - Free (mission unlock)
 * Blackwater room - Free (mission unlock)
 * Unknown - $ (it is unknown if this or Pleasance House is the 13th and final safehouse)

Safehouses for rent

 * New Austin safehouses for rent
 * Ridgewood Farm shed - $5 per night
 * Plainview tent - $5 per night