User blog:Western-Influence/More involved free roam.

So I've become rather bored with free roam (just like everyone else) and have been coming up with ideas on how to improve it. I'm sure its futile, however, since R* doesn't seem to respond to much of what gamers want. Anyway, I was pondering the whole "posse" concept and thought about how it would interesting to utilize the "lawmen" and "outlaw" aspects to use the entire map for an extended period and earn XP all the while.

First of all you have your municipal buildings in Blackwater that would be great for the trial of a notorious outlaw who must be brought from somewhere out in the territories. I'm thinking it would be best if it were an NPC who is higtied and could be transport via stagecoach, wagon, horse, or even by train( should R* choose to make it available in free roam). It would ultimately be up to the "lawmen posse" on how they choose to transport the prisoner. I suppose you could even have the NPC be protected in whichever gang hideout and make the "lawmen" fight to capture him from the "outlaws" posse. There could be many ways to approach capturing him if it were a free roam session. The chase would end with the NPC being delivered and XP awarded to the "lawmen" for fewer deaths, if spawning were made possible, and for delivering the NPC alive to stand trial. That could be an option for the "outlaws". Get the NPC back or kill him. Hmmm.

Now on the other hand, the "outlaws" would be given the task of robbing protected banks, stagecoaches, trains, of maybe rustle a herd of cattle and moving whatever loot back their gang hideout for massive XP on how much they get back. A set number of gold bags or cattle that could be displayed to show how much is being moved. The end result would be the XP award. The "lawmen" could possibly be charged with recapturing the gold/ cattle and returning them.

It would basically be a glorified "capture the flag" match but using the whole map in the proccess. If spawning were possible it would be a mad dash to return to the objective to help the remaining fighters. I think the distance back would incentive to wage the battle with more tactics and therefore make it more involving. Definetly no time limits. Transport icons would be disabled. I just hate seeing this huge, beatufully-detailed, intricate map with nothing really going on in it other than a few gang hideouts to raid over and over in free roam. I think this would also encourage people want to form posses that want to work together more often. Any thoughts?