Honor

The Honor system which serves to measure the social acceptability of John Marston's actions in Red Dead Redemption. Honor is measured as high or low.

Performing certain tasks like saving citizens or siding with honorable lawmen will earn the player positive honor. Alternatively, siding against lawman or aiding thieves and outlaws will cost the player honor. Having the law alerted of any crimes, after having a witness escape, will lower Marston's honor.

Honor will affect how NPCs interact with the player. The effect of Honor is relative to Marston's Fame level. A player with high Honor and high Fame will find that shopkeepers offer discounts and lawmen will sometimes overlook minor crimes. A player with low Honor will get a special, unique horse that is black with a white face and red markings.

Achievements
Honor is associated with a gameplay achievement:
 * Man of Honor / Chivalry’s Dead: Attain highest Fame rank and either highest Honor rank or lowest Honor rank.

Trivia

 * A moral alignment system, as featured in Red Dead Redemption, distinguishes the game from other adventure-shooter games of the genre. It is also the first time such a system appears in a Rockstar game.