User:Raziel Reaper/Sandbox/Revolver

Red Dead Revolver is a 2004 western-themed third-person shooter videogame developed by Rockstar San Diego and published by Rockstar Games. It was originally released for the sixth generation home consoles, the PlayStation 2 and Xbox.

The game is presented from a third-person perspective and possesses a linear progress. Players go through levels called Chapters during which they participate in large shooting galleries. Several levels include clashes with characters designated as bosses, and design includes elements of arcade shooters, as well as a bullet-time mode called Deadeye System. Revolver also includes a 4-player competitive multiplayer mode called Showdown Mode.

The game's single-player campaign takes place in late 19th century America and follows the story of bounty hunter Red Harlow on a quest to avenge his parents. Throughout the narrative, the player primarily controls Red, but perspective also shifts to several, temporary playable characters.

Originally a concept developed by Japanese game company Capcom, Revolver was eventually picked up by Rockstar Games and went through drastic gameplay redesign. The game's development team, Angel Studios, was acquired by Rockstar and was renamed Rockstar San Diego, who revamped the game from its previously unplayable state.

Red Dead Revolver was released to mixed reviews, gaining praise for its western aesthetics, uniqueness among the third-person shooter genre and story, but criticism towards its outdated gameplay elements, repetitive action and difficult learning curve. Despite the lukewarm reception, Revolver was used as an inspiration for a spiritual successor, 2010's Red Dead Redemption, and became the first installment of the Red Dead series.