The world specificaly designed for RDR2 is spectacular, truly crafted with care. By the other hand the "remastered" part from the older game map looks like it was made at the last moment without paying atention to any detail, and then crammed together with the new map carelessly. In my opinion, the best idea would have been to reimagine the old RDR map with the RDR2 design philosophy and to feel a more organic union between them, thus avoiding redundancies such as Thieve's Landing, which in the first game tried to represent the swamps of the southern USA and that in the new installment they were already perfectly represented by Lemoyne. Not a single train track, not a single bridge connecting Blackwater with the main communication routes of the RDR2 map, it is clear that something happened that they had to join the two maps as hastily as possible. Even such important and representative locations as the MacFarlane's Ranch big house or the Tumbleweed mansion do not resemble in the least, as well as the Church or some houses in Blackwater.