110 Votes in Poll
Every time I hear a song like ring dang doo or rye wishkey cielito lindo, I can't stop thinking about how sad it is that John, Arthur, Hosea, Dutch, Sean, Bill, Sadie have died Sadie disappeared it's so sad, I can't stop thinking about all the moments we share me and arthur and john sadie charles uncle ...
And it is too sad that there is only a poor boy without parents without friends lost...
203 Votes in Poll
176 Votes in Poll
Intro: So, I made a post on a possible outlaw role that I wish will be added to the game soon because why is it not there? You can become a bounty hunter, hunt wanted people for the government and go after highly dangerious legendary bounties, you can become a trader, deliver goods and get supplies alongside your good friend Cripps, you can become a collector, collect several mysterious items for Madam Nazar, you can become a moonshiner, run a illicit moonshine business and hunt down revenue agents while working alongside Maggie Fike, and you can become a naturalist, hunt down animals but don't kill them (often) and just collect samples while working for Harriet Davenport, but you can't become an outlaw? Like rob banks, trains, stores, factories, stations, homestead robberies, stagecoaches for example. You can start your own outlaw gang and have either one gang hideout or even more. So because it hasn't been added yet, I will suggest features for a future role with my stupid ideas.
How to get started: To get started as an outlaw, you'll need to meet fellow outlaw named Roy Faulkner, who has been an outlaw for nearly two decades. He suggests that you can become an outlaw, earn some money by robbing banks, trains, stores, stagecoaches and run an outlaw gang that can be either a stick up crew or perhaps even a large outlaw gang. Set up either only one hideout or perhaps several others that you can visit from time to time. Some of the hideouts can be attacked and cleared either by enemies or even other players or posse. You get to plan robberies by talking to Faulkner and decide what type of robbery it is and plan it (like a GTA Online type of robbery system by planning and deciding roles for each player).
Roy Faulkner: Roy Faulkner is an outlaw who has been active for nearly two decades and has run his own outlaw gang during that same amount of time. He has robbed banks, stores, trains, coaches and also held stagecoaches. However, rest of the gang decided to commit a mutiny and they usurped Roy and he was kicked out of the gang and therefor left alone. He still continued his life as an outlaw but he mostly focused on evading capture from the law due to his high bountu across the country.
How you meet Roy: You meet Faulkner in Keane's Saloon where he's drinking. He greets you and he befriends you and asks if you are a wanted man. He offers you to get started on a outlaw gang and locate a gang hideout where the gang will be stationed at. If you accept, you will be given the option to start a outlaw gang and place your gang hideout and can either invite other players or have random npcs being members or perhaps both. You get to organize the gang, the hideout(s) and robberies. Roy will be a part of the gang and you can meet him to possibly disband the gang if you wish.
Rivals: You can encounter other rivals gangs that is either a npc gang or another player's gang. Such gangs like the O'Driscolls, the Lemoyne Raiders, the Del Lobo gang etc.
End: So that's my suggestion for an outlaw role within Red Dead Online. This will probably never happen but imagine if it does. What do you guys think? Are there other things you wish to add here? Is this a good idea, or perhaps a bad idea? Let me know in the comments.