So, I might so a Socially Awkward vs Average vs Awesome vs Super Extreme video featuring my favourite character Sadie. Sone other RDR Characters including GTA Characters even Lucia.
So, I might so a Socially Awkward vs Average vs Awesome vs Super Extreme video featuring my favourite character Sadie. Sone other RDR Characters including GTA Characters even Lucia.
During my second playthrough of Red Dead Redemption 2, I started paying closer attention to the story and the characters. I noticed that Sadie was written to be good at pretty much everything she does—and how quickly she gets over her husband's death.
Let’s start with Jake. In Chapters 1 and 2, Sadie seems devastated by his death. She keeps talking about feeling trapped in a nightmare she can't escape. But by Chapter 3, it’s like she's already over it, and now her whole personality is just angry and stressed. I found it a bit ridiculous how she suddenly picks a fight with the Lemoyne Raiders, and Arthur isn’t bothered by it at all. Sadie claims the Raiders were going to rob them, but, come on—she's in no position to start causing trouble. Dutch told the gang to keep a low profile, yet the first time she leaves camp, she’s shooting people.
Then there’s how Sadie’s mysteriously good at handling weapons, fighting, and even leading, even though her background doesn’t match these skills. Her grief seems to vanish in Chapter 3, and by Chapter 4 it’s even clearer. When the O'Driscolls attacked Shady Belle, Sadie fought off three or more of them, who were probably much more experienced and had numbers on their side. Sadie, who was a rancher in Ambarino with maybe some experience shooting animals, is suddenly handling guns and fights like a pro. Also, the O'Driscolls killed her husband, but she shows zero reaction to Kieran’s death, even though he was almost like family to the gang.
Since she doesn’t play much of a role in Chapters 3 and 4, let’s skip to Chapters 5 and 6.
Charles mentions that while Dutch, Arthur, Micah, Javier, and Bill were shipwrecked in Guarma, Sadie was leading the Van der Linde gang. Isn’t that a bit strange? Sadie, who at most led a herd of cattle, is now leading a nearly hopeless group like it's nothing. Later, Sadie leaves Arthur with Arturo Bullard while she waits for them. But by the time they spot her, she’s picked a fight with the O'Driscolls, and they end up chasing her. Arturo dies because of Sadie, but she shows no remorse and changes the subject to Colm O'Driscoll’s hanging.
The Epilogue just confirms my thoughts in one mission. After Ramón Cortez escapes from Rhodes and she and John have to bring him back, there’s no sign of growth in Sadie’s character. She bosses John around and then, instead of sticking to their plan to stealthily approach the Del Lobos (as they had planned, if I remember correctly), she just starts shooting, and John even complains about it. But like Arthur, John doesn’t seem at all bothered by her impulsive behavior.
I never understood why players liked her so much when her role in the story is minor and she’s a flawless character. Honestly, I wouldn’t care if she got killed off because, to me, her impulsiveness and need to control everything make her a liability. I really hope that Rockstar didn’t intend to make her the stereotypical "strong, empowered female character" who doesn’t need help from male characters, and that they just made a few missteps with her writing.
It’s been five years of Red Dead 2. I enjoyed playing this game so good.
It's not because she is a woman. If she was Jake Adler avenging Sadie Adler, I would cringe just as hard. It's because she is supposed to be this ultimate badass you cannot have your own opinion on. She asks Arthur to help her shoot up a camp that's realistically like 3 days from Beaver Hollow just for revenge when it could lead to, IDK, the Pinkertons investigating and trailing you back to camp. If it ain't obvious Sadie. those O'Driscolls aren't the ones who killed your husband. The ones who did were killed a long time ago at the beginning of the game by Arthur, Dutch, and Micah. It's not like clearing out a couple of O'Driscolls in a rural ass ranch at the edge of the game world is gonna Thanos snap the others out of existence. Then there's the fact she whined about having to be Pearson's kitchen aid in Clemens Point. Cooking food for the same gang that has fed and cleaned and protected her just out of kindness. After she complains her way to Rhodes, she makes enemies with the Lemoyne Raiders when she could've spared the gang of any trouble and paid the toll that was probably only like a few dollars. She then shoots up a crowd in the game's largest city with the most powerful police force just for the hell of it. Literally the first scene of her in the epilogue is her stabbing someone's hand. Ooh so scary, like the player hasn't done far worse in free roam. And the shot where she had blood all over her with a "dead inside 🤓" expression on her face is just so cringe. Honestly Sadie sucks and is just a Mary Sue who's character is solely meant to send some kind of feminist message (which isn't wrong, but it just feels so forced. Her character is written to have zero flaws and ends up being one of the worst characters in the game.) And everytime you criticize her on internet forums, there is always some coomer who calls you a misogynist and whatnot.
It seems as though the cattleman revolver is supposed to be the “good guy” weapon while the double action is supposed the “bad guy” weapon because of their special grips. Also because the cattleman is the default weapon for Arthur and most of the “good” gang members (John, Sadie, Hosea, Lenny, Sean, and Kieran) while the double action revolver is used by two bad characters of the gang, Micah, who’s the villain of the game and Javier, who later becomes an antagonist in the first game.
It should be a spinoff with 2 campaigns. 1 campaign is Charles Smith, the other is Sadie Adler.
The game title is Red Dead: Stories
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I'm sorry if I offended some of you who wants a Charles in Canada or Sadie in South America DLC, but I don't think it would work for RDR2. If it was a story like a book or something, then that would work, but as a DLC for a videogame? I don't think so.
As much as they are beloved by all, they wouldn't work as protagonists like Arthur or John. Sure, it is unfair to even compare Charles and Sadie as protagonists to John and Arthur. But still, they wouldn't work.
Charles was a very awesome character in RDR2. He is a silent and tough type who is a hunter. You don't think much about him at first, but when you get through him and talk to him, he is actually a good and kind person who kills when he has to and does bad things simply because he's an outlaw and they are on the run. He soon pretty much makes you love him when he shows his loyalty to you and Arthur and also John later on in the game. While he fits as a main character, he doesn't fit as a protagonist. He doesn't have the depth of character that John or Arthur does.
Same thing goes for Sadie as well. Sadie is a tough, ruthless and vengeful bounty hunter and gunslinger who stops at NOTHING to get her revenge. But you see that she's a good person who is in grief after her husband was brutally murdered. But is she playable protagonist material? No.
Again, I'm sorry. I love Charles, and while I have issues with Sadie, I still enjoy and like her. But they aren't fit or perfect to be protagonists.
I know that back then before RDR2 was released, everyone didn't like Arthur and thought he wouldn't even be better than John. And you know what happened after the game was released and you spent time with him in the game. But you see, Arthur was ALWAYS going to be the protagonist of the game, ever since the development of RDR2 began around 2011.
Don't @ me. I'm just stating my opinion. If you disagree, that's fine. I'm not going to enforce my opinion on you.
SPOILER WARNING
What is the name of Micah's Gang? ALSO why is Dutch one of Micah's goons? Or is Dutch and Micah co-leaders?
"She shall return to you. Return to you she shall, and that shall destroy both of you, I fear"
That's one of the things the Soothsayer in Lemoyne can say to John in the epilogue. Who does 'she' refer to?
If it's Abigail, how would that "destroy" them both? Does it mean that she will suffer the long term of implications of John's revenge on Micah by being heartbroken and die in 1914? Maybe, but I'm not sold on it. Only thing is, the returning aspect would make sense in terms of her leaving John and later coming back to him when she knows he's changed.
Could 'she' mean Sadie? In terms of her visiting John to tell him about Micah? If so, would that mean that Sadie will die in the future because of her revenge, like John; will she be pursued by the government too? The credits don't suggest that the Bureau found anyone else but John, so again, not sure.
Or, could 'she' have a different meaning entirely that's not about a specific person?
So, there are like ALOT of people who ship Arthur Morgan, the cold, but honorable bank robber and Sadie Adler, a angry and reckless widow and bounty hunter, but I think that the whole thing is kinda stupid. Like, Arthur in my opinion really didn't want to get close with other women based on what happened to Elisa and his son Isaac, and especially after Mary. Sadie never wished to get with someone or marry someone else, because she already loved her deceased husband soo much that loving others will not be easy, especially when her profession is bounty hunting, which is a very dangerous job. The two make great friends, but lovers? Nah, doesn't work and doesn't make sense.
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So I hope this post Don't cause several people who like Sadie to get angry but I'm not saying I don't like her, but I don't ENJOY her at all. From her first scene, I did feel a bit of remorse for her when her husband was killed, and I often greeted her at camp when I saw her. Then I kinda liked her through chapter three to six, until Epilogue Part 1 and 2. That was my first playthrough. Second time around, just the same, but my third time however, well, that changed. I'm not saying I hate or dislike Sadie, I just sometimes can't stand her. I still feel remorse for her and what happened to her husband, bla bla bla, but I quickly saw her as being just a angry widow who is reckless and will let some die in order for her to reach her vendetta of killing the ones who killed her husband. But because of this, it betrays the message of "Redemption" and "Revenge is a luxury we can't afford/Revenge is a fool's game." And also, her vendetta costs some people's life. That poor pilot Arturo Bollard was killed because Sadie went after some O'Driscolls and she quickly lost her temper by kinda blowing their cover and starting a shootout when Colm O'Driscoll (Dutch's enemy) was hanged and she decided to kill the two O'Driscolls that were held by both her and Dutch. I mean, as I said, I don't hate her or dislike her, I do like her, but sometimes I can't enjoy her and I can be annoyed at her. The writing staff over at Rockstar just REALLY attempted to make Sadie a badass, something I wish they never tried to do. I mean, they are famous with their brilliant character development for many characters in their games but they really didn't do it with Sadie because they just attempted to make a reckless, angry and sad widow into a badass character, which they really failed miserably at.