“ | You take that kid into town. Valentine, not Strawberry... get him drunk... and Arthur... no crazy business. | „ |
—Dutch van der Linde |
A Quiet Time is a mission in Red Dead Redemption 2.
Mission Overview[]
Arthur takes Lenny for a quiet drink in Valentine to help calm him down after learning of Micah's arrest in Strawberry.
Story[]
Lenny arrives back at camp with the news that Micah was arrested in Strawberry for murder and that Sheriff Hanley is going to hang him. Dutch instructs Arthur to rescue Micah later and take Lenny into Valentine to calm him down. After arriving, the duo start drinking, until a patron named Jeb annoys the pair, and Arthur can either charm, intimidate, or assault him into leaving them alone. If the player does nothing, the charm button will automatically fill slowly until full.
After drinking some more, Arthur loses Lenny and begins looking for him, drunkenly stumbling around the saloon, and finds him upstairs, trying to balance a shot glass on his forehead (before dropping it over the railing, smashing it on the floor below). Reunited, the two start drinking again, but Arthur soon loses him again and after searching the bar a second time finds Lenny downstairs trying to fight off two men from atop the bar counter. Arthur confronts the men, but ends up drunkenly line dancing with the patrons of the bar. After relieving himself outside, Arthur returns to the bar to find Lenny for the third time, but he is so drunk and inebriated by this point that he sees every patron as Lenny (with jumbled-up button prompts and misspelled text to boot). After stumbling around, drunkenly yelling after Lenny and talking to three or more patrons, Lenny finds Arthur, and the pair engage in a slap fight before they return to drinking again. Jeb then re-enters the bar, and steals Arthur's drink out of his hand. This prompts Arthur to grab Jeb by the collar.
The game then cuts to Arthur and Lenny outside, holding Jeb over a water trough. At this point the player can do one of three things before a group of lawmen confront them to arrest the duo for their drunken shenanigans, leading to Lenny's arrest and Arthur fleeing, either escaping and fleeing the town or colliding with a barrel or tripping over a fence, falling over and being arrested as well. The option chosen will affect how the mission ends, with six different endings depending on what happens during these two moments.
- Do nothing: if the player does not follow the button prompts to begin trying to drown Jeb in the water trough, he will break free and run away to retrieve the law.
- Attempt to drown Jeb: if the player begins the button prompts to drown the patron, but doesn't complete it in time, Jeb breaks free and runs away, retrieving the law.
- Drown Jeb: if the player completes the button prompt to drown Jeb, Arthur will drown Jeb until he is unconscious and then dump him onto the ground next to the trough, the law will then find Jeb there and begin searching for the pair.
Arthur escaped from the law, didn't force Jeb into the water trough: Arthur wakes up just south of the camp but is very hung over, gagging and vomiting onto the grass. He then returns to camp to find Lenny, who states he doesn't know what happened during their escape.
Arthur was arrested with Lenny, didn't force Jeb into water trough: Arthur and Lenny wake up in Valentine jail, charged with assault. After the pair post bail, they will pause outside the office, as Lenny vomits into the street, then go their separate ways back to camp.
Arthur escapes, attempted to drown Jeb: Arthur meets with Lenny back at camp, who was arrested and had to post bail for assault. Lenny then laments last night's events with Arthur, comparing it to Micah's actions in Strawberry.
Arthur was arrested with Lenny, attempted to drown Jeb: Arthur and Lenny wake up in Valentine jail, where they have been charged with assault. After the pair post bail, they will pause outside the office, as Lenny vomits into the street, then go their separate ways back to camp.
Arthur escapes, drowned Jeb: Arthur meets with Lenny back in camp, who was arrested for attempted murder and had to post bail. Lenny then laments last night's events with Arthur, comparing it to Micah's actions in Strawberry.
Arthur was arrested with Lenny, drowned Jeb: Arthur and Lenny wake up in Valentine jail, where they have been charged with attempted murder. After the pair post bail, they will pause outside the office, as Lenny vomits into the street, then go their separate ways back to camp.
Mission Failure[]
The mission will result in an automatic failure if the player does any of the following:
- Assaults, kills, or abandons Lenny;
- Allows Lenny to be killed;
- Gets knocked out by Lenny;
- Leaves Valentine;
- Leaves the saloon area;
- Alerts the law;
- Kills or abandons their horse;
- Dies.
Gold Medal Objectives[]
- Try to make amends with an old rival - After losing Lenny for the first time, Tommy can be seen sitting at a table eating by himself, near the pillar with the cattle skull. Attempting to talk to him until the prompt disappears will complete the objective. Tommy will not be present after finding Lenny for the first time.
- Catch Lenny in the act - While searching for Lenny the third time and hallucinating that all the bar patrons are him, go onto the second floor and walk into the far room across from the door to the outside stairs. A cutscene of Arthur walking in on a prostitute with a client (hallucinating that they are both Lenny), where they all scream at each other in horror before Arthur slams the door, will play. After the cutscene ends, the objective is complete. The objective cannot be triggered by attempting to enter the room earlier in the mission.
- Don't get arrested - Keep running straight, then go right as soon as you get past the alleyway and climb when you reach the fence. Make sure not to collide with any of the pillars or anything else in the alleyway. (Warning: The button prompt to climb will be blurred out and will not become visible until the very last second). You will know you succeeded when Arthur wakes up out in the wilderness and not in jail.
Gallery[]
Video Walkthroughs[]
Background Music Played in the Mission[]
- "A Quiet Time (Saloon Theme)" - Played when Arthur and Lenny order a drink and they both eventually end up drunk.[1]
Trivia[]
- When Arthur looks for Lenny whilst extremely drunk, one of the misspellings of Lenny's name on the messed-up button prompts is "Lemmy", which is possibly a reference to Lemmy Kilmister, the late frontman of English metal band Motörhead.
- Other misspellings include:
- Lenny can become "Lennie", "Lennieh", "Lenneh", "Lneny" and "ynneL"
- "Greet" can become "Gret", "Great", "Grate", "Crate" and "teerG".
- "Bartender" becomes "Bratedner".
- Other misspellings include:
- The Barber in Smithfield's Saloon will not be present during the mission.
- The Deputy releasing Arthur and Lenny can only be seen during this mission.
- After the mission, the Sheriff's Office will be locked and the player might become WANTED for "Trespassing" if they attempt to enter the building.
- After the mission, the Sheriff may be seen carrying a Bolt Action Rifle, which is another way to obtain the weapon early in Chapter 2.
- If Arthur walks too far away from the saloon, he will trip and teleport back to the saloon.
- This mission is one of the very few missions that display full nudity in the game, which happens when Arthur sees a couple having sex if he opens the wrong door while looking for Lenny.
- If Arthur opens the door when lightly drunk (while looking for Lenny for the first or second time) he will close it while apologizing to the angry couple and chuckling to himself.
- If Arthur opens the door when very drunk (when looking for Lenny for the third time) he will see Lenny's head and skin color superimposed over the couple and scream in terror before shutting the door. Doing this will complete one of the Gold Medal Objectives ("Catch Lenny in the act").
- Jeb is later seen harassing Sadie in the Epilogue mission "Gainful Employment" - seems he never learns.
- During the part where Arthur, Lenny and the bar patrons are line dancing, Arthur will have a different dancing animation depending on his weight.
References[]
- ↑ Listed in The Housebuilding EP.