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==Side missions==
 
==Side missions==
   
The player may be offered random[[File:29.jpg|thumb|left|332px|Marston wearing the [[bandana]] while robbing a bank]]ly-generated side missions involving banks. If he chooses the honorable side, Marston will be asked to retrieve a stolen bank safe, which then has to be brought back to bank. If the player chooses the dishonorable side, Marston will be able to rob banks. Either way the reward for this event will be [[Money|cash]]. The banks of [[Armadillo]] and [[MacFarlane's Ranch]] are the only banks that can be robbed without fail. Armadillo has two crackable safes and a pair of chests. The other two banks, one in [[Chuparosa]], [[Nuevo Paraiso]] and the other in [[Blackwater]], [[West Elizabeth]], cannot be robbed because the doors to the vault are impassible. However, the Blackwater bank has just one safe that can be cracked. There is also a safe in Fort Mercer that can be cracked. It can be found on the first floor, to the right side when you enter from the main entrance.
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The player may be offered [[File:29.jpg|thumb|left|332px|Marston wearing the [[bandana]] while robbing a bank]]randomly-generated side missions involving banks. If they choose the honorable side, [[John Marston|Marston]] will be asked to retrieve a stolen bank safe, which then has to be brought back to bank. If the player chooses the dishonorable side, Marston will be able to rob banks. Either way, the reward for completing the job will be [[Money|cash]]. The banks of [[Armadillo]] and [[MacFarlane's Ranch]] are the only banks that can be robbed without fail. Armadillo has two crackable safes and a pair of chests. The other two banks, one in [[Chuparosa]], [[Nuevo Paraiso]] and the other in [[Blackwater]], [[West Elizabeth]], cannot be robbed because the doors to the vault are impassible. However, the Blackwater bank has just one safe that can be cracked. There is also a safe in Fort Mercer that can be cracked. It can be found on the first floor, to the right side when you enter from the main entrance.
   
 
==Robbing the Bank==
 
==Robbing the Bank==
The most strategic and tactical way to robbing the Bank of Armadillo is to wait until around 1AM (Game Time). Head round to the side window to the right of the building, and equip the bandana. Take out any weapon and smash the window out by pressing RT (Xbox) or R2 (PS3). Climb on through, head into the safe and crack it (When you are close to cracking one of the digits the controller will vibrate. At this point, stop turning the dial.) The money will vary inside of the safe, and can be anything from $1 to even $500 or more. Lasso any witnesses and put them on the back of your horse and take them away to prevent them from telling the authorities. If you wanted to be a classic western bank robber you could just shoot up the place, but risk not being able to loot the safes.
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The most strategic and tactical way of robbing the Bank of Armadillo is to wait until around 1 AM. Head round to the side window to the right of the building, and equip the bandana. Take out any weapon and smash the window out by pressing RT (Xbox) or R2 (PS3). Climb on through, head into the safe and crack it (When you are close to cracking one of the digits the controller will vibrate. At this point, stop turning the dial.) The money will vary inside of the safe, and can be anything from $1 to even $500 or more. Lasso any witnesses and put them on the back of your horse and take them away to prevent them from telling the authorities.
 
 
 
   
 
==Trivia==
 
==Trivia==
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*Sometimes, after the player cracks a safe. The safe's door closes.
 
*Sometimes, after the player cracks a safe. The safe's door closes.
 
*There is a glitch that allows players to rob the back of the Blackwater bank.
 
*There is a glitch that allows players to rob the back of the Blackwater bank.
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*Armadillo's bank is one of the few buildings in RDR II with a fully modeled interior despite being inaccessible in regular gameplay. Whether it's related to cut content is unknown.
 
==Videos==
 
[[File:Red Dead Redemption -- How to break into Blackwater Bank (at night)|thumb|300px|right|Blackwater bank robbery glitch!]]
 
 
[[Category:Amenities]]
 
[[Category:Amenities]]

Revision as of 09:05, 23 August 2019

The Bank was a central institution in virtually all communities of the American west at the time of Red Dead Revolver and Red Dead Redemption. Banks were used to safe-keep the wealth of the settlement they were located in. Because of this, large amounts of gold and cash were stored in the banks of the west - making it a prize goal of many outlaw groups.

Side missions

The player may be offered

29

Marston wearing the bandana while robbing a bank

randomly-generated side missions involving banks. If they choose the honorable side, Marston will be asked to retrieve a stolen bank safe, which then has to be brought back to bank. If the player chooses the dishonorable side, Marston will be able to rob banks. Either way, the reward for completing the job will be cash. The banks of Armadillo and MacFarlane's Ranch are the only banks that can be robbed without fail. Armadillo has two crackable safes and a pair of chests. The other two banks, one in Chuparosa, Nuevo Paraiso and the other in Blackwater, West Elizabeth, cannot be robbed because the doors to the vault are impassible. However, the Blackwater bank has just one safe that can be cracked. There is also a safe in Fort Mercer that can be cracked. It can be found on the first floor, to the right side when you enter from the main entrance.

Robbing the Bank

The most strategic and tactical way of robbing the Bank of Armadillo is to wait until around 1 AM. Head round to the side window to the right of the building, and equip the bandana. Take out any weapon and smash the window out by pressing RT (Xbox) or R2 (PS3). Climb on through, head into the safe and crack it (When you are close to cracking one of the digits the controller will vibrate. At this point, stop turning the dial.) The money will vary inside of the safe, and can be anything from $1 to even $500 or more. Lasso any witnesses and put them on the back of your horse and take them away to prevent them from telling the authorities.

Trivia

  • Sometimes, after the player cracks a safe. The safe's door closes.
  • There is a glitch that allows players to rob the back of the Blackwater bank.
  • Armadillo's bank is one of the few buildings in RDR II with a fully modeled interior despite being inaccessible in regular gameplay. Whether it's related to cut content is unknown.