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{{Image Wanted}}
{{Template:Revolver mission
 
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|name = Bar Fight
 
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{{Infobox quest
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|image = BarFight-RDRV-Title.png
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|game = Red Dead Revolver
 
|start = [[Brimstone]]
 
|start = [[Brimstone]]
|end = [[Brimstone]]
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|end = Brimstone
 
|giver = [[Red Harlow]]
 
|giver = [[Red Harlow]]
|location = [[Brimstone]]
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|location = Brimstone
|rewards = [[Dan]] multiplayer character (Good)
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|rewards = Bounty: [[Sam]] - $400 <br /> Showdown character: [[Dan]] (Good rating) <br /> Showdown character: Sam (Excellent rating)
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|chapter = 12
[[Sam]] multiplayer character (Excellent)
 
 
|previous = [[Range War]]
 
|previous = [[Range War]]
|next = The Traitor}}
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|next = [[The Traitor]]
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}}
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{{quotebox|Tell me about the one armed man!|'''[[Red Harlow]]'''}}
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{{quotebox|What's it to you?|'''[[Sheriff Bartlett]]'''}}
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{{quotebox|He killed my folks.|'''Red Harlow'''}}
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'''Bar Fight''' is a [[Missions in Revolver|mission]] in ''[[Red Dead Revolver]]''.
   
'''Bar Fight '''is the twelfth mission in [[Red Dead Revolver]].
 
 
==Story==
 
==Story==
Entering the [[Brimstone]] saloon after his meeting with [[Annie Stoakes|Annie]], [[Red Harlow|Red]] is standing at the bar when he overhears a couple of drunkards telling stories of a man who had lost his arm and had it replaced with a cannon. Asking the men who they are speaking of, Red is told to mind his own business, and in response grabs one of the men and holds a broken bottle to his neck. This angers the other thugs, and a bar fight breaks out.
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Entering the [[Brimstone]] [[saloon]] after his meeting with [[Annie Stoakes|Annie]], [[Red Harlow|Red]] is standing at the bar when he overhears a couple of drunkards telling stories of a man who had lost his arm and had it replaced with a cannon. Asking the men who they are speaking of, [[Red]] is told to mind his own business, and in response grabs one of the men and holds a broken bottle to his neck. This angers the other thugs, and a bar fight breaks out.
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==Walkthrough==
 
==Walkthrough==
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===Mission Objectives===
 
To complete this mission, the player must:
 
To complete this mission, the player must:
 
*Knock out all of the brawlers and protect the showgirls.
 
*Knock out all of the brawlers and protect the showgirls.
*Defeat [[Dan|Dan in]] a duel.
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*Defeat [[Dan]] in a duel.
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*Defeat the first round of enemies in the back room.
 
*Kill [[Sam]].
 
*Kill [[Sam]].
  +
 
===Mission Details===
 
===Mission Details===
During the first part of this mission you will be unable to use any of your weapons other than the various bottles lying around and your fists. The player must ensure that they knock out all of the brawlers as well as keep at least one of the saloon girl's health bars above zero. The easiest way to do this is to prioritize the thugs who are carrying one of the girls around, throwing a broken bottle at them so that they drop their hostage, and then finishing them off with a few punches. The player can also pick up other combatants himself, and throw them at the wall or at other enemies to deplete their health.
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During the first part of this mission, the player will be unable to use any weapons besides [[fists]] and the various bottles lying around. Fighting controls are presented after the initial cutscene ends and health bars appear for Megan, Tammy, and Rachel. The player must ensure that they knock out all of the brawlers as well as keep at least one of the saloon girls' health bars above zero. The easiest way to do this is to prioritize the thugs who are carrying one of the girls around, throwing a broken bottle at them so that they drop their hostage, and then finishing them off with a few punches. The player can also pick up other combatants himself, and throw them at the wall or at other enemies to deplete their health.
   
If the player is having trouble progressing with the mission, they should ensure to check behind the bar as well as upstairs for any brawlers that may be hiding. Usually there will be one crouching just under the drinks cabinet, and there may or may not be a few running in between the bedrooms on the upper floor. In one of the rooms the player can also purchase a "hot bath", which increases their maximum health capacity.
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If the player is having trouble progressing with the mission, they should check the bar as well as upstairs for any brawlers that may be hiding. There may be one crouching just under the drinks cabinet or on the upper floor.
   
  +
While the fight is in progress, the player can purchase a [[Hot Bath]], which increases their maximum health capacity. It is offered by the two showgirls in a bathtub on the upper floor.
Once all of the thugs are unconscious, a bargirl will hand Red a gun and send him into the theatre for a confrontation with Dan and Sam. You will then have to defeat Dan in a duel, and then face Sam in a final "boss" fight.
 
   
 
Once all of the thugs are unconscious, a bargirl will hand Red a gun and send him into the theatre for a confrontation with Dan and Sam. The player first has to defeat Dan in a [[Dueling|duel]]. After finishing off Dan, several enemies will attack and the player is instructed to push or kick over tables to take cover. Once these enemies are defeated, the final "boss" fight with Sam begins.
During the beginning of this battle Sam will be up on the balconies hurling objects down at the player until they have depleted enough of his health. There will also be a few goons accompanying him, and two showgirls with rifles on the stage. It is adviseable to take these two out from the start so as to be able to clear the stage for the next bit of the fight. Once Sam's health is down below a certain point, he will jump to the ground and begin charging at the player in an attempt to headbutt them. If he hits Red the player will be temporarily knocked down and lose a portion of their health. However, they can look to damage their opponent by waiting just behind one of the tables and then jumping out of the way at the last second. This will cause Sam to crash into the obstacle and hurt himself. Once all of the tables are gone the player should stand just at the foot of the stage and then jump up onto it right as Sam is about to hit them, again causing him to injure himself.
 
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During the beginning of this battle, Sam will be up on the balconies hurling barrels down at the player. He is accompanied by a few goons who shoot or throw [[fire bottle]]s. There are also two showgirls with rifles on the stage. It is advisable to take these two out from the start so as to be able to clear the stage for the next bit of the fight (occasionally these two drop dead immediately when the stage begins without being shot).
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  +
Hitting Sam a few times while he is preparing to throw a barrel will destroy the barrel and stun Sam momentarily, allowing the player to take a few more shots. Once Sam's health is down below a certain point, he will jump to the ground to brawl with Red. If the player is on the stage, Sam will jump onto the stage and attempt to grab Red to throw him back down to the main floor, resulting in some damage. Red is also stunned by this and Sam generally is able to grab him for another throw before he can recover.
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Sam's primary tactic during this portion of the battle is to charge Red like a [[bull]]. If he hits Red, the player will be temporarily knocked down and lose a portion of their health. By putting a table between Red and Sam, the player can cause Sam to crash into the obstacle and hurt himself. This temporarily stuns him which allows for a few shots to connect while repositioning behind another obstacle. Once all of the tables are gone the player can stand at the foot of the stage and then jump up onto it right as Sam starts to charge, again causing him to injure himself and allowing a few more shots to be taken.
  +
 
When Sam's health bar is finally depleted, a cutscene will show [[Sheriff Bartlett]] entering the saloon and arresting Red for having started all the chaos. The cutscene ends with Red in jail asking Bartlett about the death of his parents. The mission will then be completed.
   
When Sam's health bar is finally depleted, a cutscene will show [[Sheriff Bartlett]] entering the saloon and arresting Red for having started all the commotion. The mission will then be completetd.
 
 
===Mission Failure===
 
===Mission Failure===
 
The player will fail the mission if:
 
The player will fail the mission if:
*All the showgirls are killed.
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*2 showgirls are killed.
 
*The player dies.
 
*The player dies.
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===Objectives for Excellent Rating===
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To get excellent rating, the player must pass 3 of 4 of these objectives:
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* Accuracy: 73%
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* Damage Taken: 100%
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* Time: 10:00
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* Best Combo: $100
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===Mission Dialogues===
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{{Main|Bar Fight/dialogues}}
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===New Game Elements Introduced===
 
===New Game Elements Introduced===
 
*Fist Fighting.
 
*Fist Fighting.
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===Mission Complete Unlockables===
 
===Mission Complete Unlockables===
Bounty: [[Sam]] - $400
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*Bounty: [[Sam]] - $400
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*[[Showdown Mode|Showdown]] character: [[Dan]] (Good rating)
 
*Showdown character: Sam (Excellent rating)
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==Bounty Hunter Mode==
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When playing this mission in [[Bounty Hunter Mode]], the challenge is to keep all three of the saloon girls alive. Successful completion of this objective rewards the player with [[Natalie Kelley|Natalie]] as a playable character in [[Showdown Mode]]. The player may also unlock Natalie by purchasing the [[Hand Fan]].
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==Trivia==
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Sometimes when playing on Xbox 360 or PS3, the game will freeze when loading this mission. But its hard to know if it froze due to the loading screens being black. Sometimes setting your display to 480p will prevent this.
   
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==Video Walkthrough==
[[Dan]] as a multiplayer character (Good rating).
 
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[[File:Bar Fight - Chapter 12 - Red Dead Revolver|centre|thumb|350x350px]]
   
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==Related Content==
[[Sam]] as a multiplayer character (Excellent rating).
 
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{{Related Content|searchprefix=Red Dead Revolver}}
[[Category:Revolver Missions]]
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{{Navbox Revolver Missions}}
[[Category:Image Enhancement]]
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[[Category:Chapters in Revolver]]

Revision as of 04:33, 24 September 2019

RDR 2 Arthur Morgan Promotional Cropped
Howdy, partner. It seems that the quality of the images used on this page ain't quite what we expected.
You could definitely help out the wiki by uploading some.

Tell me about the one armed man!

Red Harlow


What's it to you?

Sheriff Bartlett


He killed my folks.

Red Harlow


Bar Fight is a mission in Red Dead Revolver.

Story

Entering the Brimstone saloon after his meeting with Annie, Red is standing at the bar when he overhears a couple of drunkards telling stories of a man who had lost his arm and had it replaced with a cannon. Asking the men who they are speaking of, Red is told to mind his own business, and in response grabs one of the men and holds a broken bottle to his neck. This angers the other thugs, and a bar fight breaks out.

Walkthrough

Mission Objectives

To complete this mission, the player must:

  • Knock out all of the brawlers and protect the showgirls.
  • Defeat Dan in a duel.
  • Defeat the first round of enemies in the back room.
  • Kill Sam.

Mission Details

During the first part of this mission, the player will be unable to use any weapons besides fists and the various bottles lying around. Fighting controls are presented after the initial cutscene ends and health bars appear for Megan, Tammy, and Rachel. The player must ensure that they knock out all of the brawlers as well as keep at least one of the saloon girls' health bars above zero. The easiest way to do this is to prioritize the thugs who are carrying one of the girls around, throwing a broken bottle at them so that they drop their hostage, and then finishing them off with a few punches. The player can also pick up other combatants himself, and throw them at the wall or at other enemies to deplete their health.

If the player is having trouble progressing with the mission, they should check the bar as well as upstairs for any brawlers that may be hiding. There may be one crouching just under the drinks cabinet or on the upper floor.

While the fight is in progress, the player can purchase a Hot Bath, which increases their maximum health capacity. It is offered by the two showgirls in a bathtub on the upper floor.

Once all of the thugs are unconscious, a bargirl will hand Red a gun and send him into the theatre for a confrontation with Dan and Sam. The player first has to defeat Dan in a duel. After finishing off Dan, several enemies will attack and the player is instructed to push or kick over tables to take cover. Once these enemies are defeated, the final "boss" fight with Sam begins.

During the beginning of this battle, Sam will be up on the balconies hurling barrels down at the player. He is accompanied by a few goons who shoot or throw fire bottles. There are also two showgirls with rifles on the stage. It is advisable to take these two out from the start so as to be able to clear the stage for the next bit of the fight (occasionally these two drop dead immediately when the stage begins without being shot).

Hitting Sam a few times while he is preparing to throw a barrel will destroy the barrel and stun Sam momentarily, allowing the player to take a few more shots. Once Sam's health is down below a certain point, he will jump to the ground to brawl with Red. If the player is on the stage, Sam will jump onto the stage and attempt to grab Red to throw him back down to the main floor, resulting in some damage. Red is also stunned by this and Sam generally is able to grab him for another throw before he can recover.

Sam's primary tactic during this portion of the battle is to charge Red like a bull. If he hits Red, the player will be temporarily knocked down and lose a portion of their health. By putting a table between Red and Sam, the player can cause Sam to crash into the obstacle and hurt himself. This temporarily stuns him which allows for a few shots to connect while repositioning behind another obstacle. Once all of the tables are gone the player can stand at the foot of the stage and then jump up onto it right as Sam starts to charge, again causing him to injure himself and allowing a few more shots to be taken.

When Sam's health bar is finally depleted, a cutscene will show Sheriff Bartlett entering the saloon and arresting Red for having started all the chaos. The cutscene ends with Red in jail asking Bartlett about the death of his parents. The mission will then be completed.

Mission Failure

The player will fail the mission if:

  • 2 showgirls are killed.
  • The player dies.

Objectives for Excellent Rating

To get excellent rating, the player must pass 3 of 4 of these objectives:

  • Accuracy: 73%
  • Damage Taken: 100%
  • Time: 10:00
  • Best Combo: $100

Mission Dialogues

Main article: Bar Fight/dialogues

New Game Elements Introduced

  • Fist Fighting.

Mission Complete Unlockables

  • Bounty: Sam - $400
  • Showdown character: Dan (Good rating)
  • Showdown character: Sam (Excellent rating)

Bounty Hunter Mode

When playing this mission in Bounty Hunter Mode, the challenge is to keep all three of the saloon girls alive. Successful completion of this objective rewards the player with Natalie as a playable character in Showdown Mode. The player may also unlock Natalie by purchasing the Hand Fan.

Trivia

Sometimes when playing on Xbox 360 or PS3, the game will freeze when loading this mission. But its hard to know if it froze due to the loading screens being black. Sometimes setting your display to 480p will prevent this.

Video Walkthrough

Bar_Fight_-_Chapter_12_-_Red_Dead_Revolver

Bar Fight - Chapter 12 - Red Dead Revolver

Related Content