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[[File:Med RSG RDR Screenshot 172.jpg|border|300px|right|]]
 
[[File:Med RSG RDR Screenshot 172.jpg|border|300px|right|]]
   
A '''Bounty''' is a [[Money|monetary amount]] offered for the apprehension of an individual. Bounty increases when [[John Marston|Marston]] commits a crime. Sheriffs, deputies, bounty hunters and other lawmen will attempt to pursue Marston to collect on the bounty.
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A '''Bounty''' is a [[Money|monetary amount]] offered for the apprehension of an individual. In ''[[Red Dead Redemption]]'', the player can acquire a bounty in both single player and [[Redemption Multiplayer|multiplayer]] for committing crimes.
   
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==Description==
Normally a bounty is issued by a government official or [[Law Enforcement|law enforcement]] with a monetary reward. The idea is to tempt others to aid law enforcement in tracking down and capturing the criminal. The bounty will increase if John Marston is [[witness]]ed committing major crimes. (You can kill the witnesses, or bribe them for a small fee) Law enforcement or bounty hunters will attempt to track the player down. There is also a wanted meter to indicate the intensity of the pursuing bounty collectors or lawmen.
 
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A bounty is acquired when the player commits a crime. Additional crimes increase the bounty level. Sheriffs, deputies, bounty hunters, and other lawmen will attempt to apprehend or kill the player to collect on the bounty.
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The [[Heads-Up Display]] provides a wanted meter to indicate the intensity of the pursuing bounty collectors or lawmen and the remaining time until pursuit is broken off. The player must avoid detection in order to escape pursuit, though eventually a new set of bounty hunters will pick up the trail.
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When a crime is witnessed, the [[Witness|witnesses]] can be killed or bribed before they are able to notify the law.
   
 
Marston can be a [[Bounty Hunting|bounty collector]] himself. Bounties will be issued on NPCs and Marston can track down these NPCs and either apprehend and turn them in, or kill them for reward. Bounties can be found either through missions or posters.
 
Marston can be a [[Bounty Hunting|bounty collector]] himself. Bounties will be issued on NPCs and Marston can track down these NPCs and either apprehend and turn them in, or kill them for reward. Bounties can be found either through missions or posters.
   
 
== Acts Relating To Bounty Increase ==
 
== Acts Relating To Bounty Increase ==
 
These acts must be witnessed and reported in order to cause the bounty.
 
Remember, all of these acts must be witnessed and reported in order to cause the bounty.
 
   
 
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== Acts Relating To Bounty Decrease ==
 
== Acts Relating To Bounty Decrease ==
Collecting a bounty while having an active bounty on your own head will decrease the active bounty with the reward for the outlaw captured. Performing Nightwatch tasks will also reduce your bounty. Also being shot by a [[marshal]] will decrease your bounty for a certain percentage.
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When the player has an active bounty of their own (single player only), completing a bounty hunting mission will decrease the player's active bounty based on the reward for the outlaw that was captured. Performing Nightwatch tasks will also reduce an active bounty. Being shot by a [[marshal]] will decrease bounty by a certain percentage.
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If Marston does not resist arrest (holsters his weapon and stands still while the lawmen close in), he will be placed in jail. Money will be deducted from the player's balance to pay off the bounty when leaving the jail. If the player has insufficient funds, they will have to complete bounty hunting missions to pay off the balance.
   
 
==Affecting Bounty Level==
 
==Affecting Bounty Level==
Wearing a [[bandana]] while evading pursuit from the law will cause the wanted meter to decrease at a slower rate. If you are being pursued, remove the bandana in order to better evade apprehension by law officers and bounty hunters. Additionally, Marston can use a [[Pardon Letter]] to reduce his bounty to zero. Pardon Letters cannot be purchased. A bounty that exceeds $150 will result in posses trying to ambush you (the higher the bounty, the more ambushes you'll get).
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Wearing a [[bandana]] while evading pursuit from the law will cause the wanted meter to decrease at a slower rate. If being pursued, remove the bandana in order to better evade apprehension by law officers and bounty hunters. Additionally, Marston can use a [[Pardon Letter]] to reduce his bounty to zero. A bounty that exceeds $150 will result in posses trying to ambush the player (the higher the bounty, the more ambushes).
   
 
The Honor system also directly affects Marston's Bounty. Bad deeds increase the Bounty, while good deeds can reduce Marstons Bounty.
Alternatively, Marston can [[Bounty Hunting|hunt down outlaws]], thieves, or run-aways for the bounties placed on them by others.
 
 
The Honor system also directly affects Marstons Bounty. Bad deeds increase the Bounty, while good deeds can reduce Marstons Bounty.
 
   
 
==Tips==
 
==Tips==
 
*An effective way of losing a bounty would be to bring the lawmen away from a town and then kill all of them.
 
*An effective way of losing a bounty would be to bring the lawmen away from a town and then kill all of them.
*If staying on a horse, they will just make it harder to shoot them, as they will be running around shooting and it will be harder to spot and kill the lawmen.
 
*If the player puts their gun away and doesn't move while lawmen are after them, they will put the player in jail. When the player leaves jail, they will lose their bounty and money at the same amount as your bounty. If the player can't pay the bounty, they will have to [[Bounty Hunting|Bounty Hunt]] to pay it off.
 
 
*The only settlements in game where it is impossible to acquire bounties under most circumstances are [[Thieves' Landing]] and [[Casa Madrugada]], however the player may still get shot at if they cause trouble in those locations.
 
*The only settlements in game where it is impossible to acquire bounties under most circumstances are [[Thieves' Landing]] and [[Casa Madrugada]], however the player may still get shot at if they cause trouble in those locations.
*The best way to escape from a high bounty is to cross the border to [[Nuevo Paraiso]], since the two countries have their own bounties. be careful, as bounty hunters and [[lawmen]] may be waiting for you at the edge of the border.
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*The best way to escape from a high bounty is to cross the border to [[Nuevo Paraiso]], since the two countries have their own bounties. Be careful, as bounty hunters and lawmen may be waiting at the edge of the border.
*If you are attempting to capture or kill a NPC that has a bounty on him, be wary. Due to the fact that after killing or capturing the NPC, and all his followers nearby are dead, then reinforcements will chase you and attempt to kill you. they will stop chasing you if you are at the city you turn in the bountied NPC. The reinforcements usually consist of 3 people on horseback with[[cattleman pistol| ]][[Cattleman Revolver]]s, and maybe [[Repeater Carbine]]s.
 
*In multiplayer, if you are trying to keep a bounty (possibly to unlock trophies, etc.) the easiest way to do it is to get two people in a posse, go to [[Chuparosa]], and go onto the balcony of the building with the jail cell. Before getting your bounty and staying on the balcony, you might want to clean out the house so that no one can sneak up on you. When finished, have one person watch the back of the balcony (viewing the corral behind Chuparosa) and have the other watching the front (viewing the fountain in the center of town). Another strategy is to keep all doors closed in the house so that you know if someone has been in there. If in fear of running out of ammo, simply kill all lawmen in one general area, so that you can easily run down and pick up all the ammo.
 
   
 
==Gallery==
 
==Gallery==
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==Trophy/Achievement==
 
==Trophy/Achievement==
Accumulating a bounty is required or can contribute towards completion of the following [[Trophies/Achievements]]:
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Accumulating a bounty is required or can contribute towards completion of the following [[Trophies/Achievements]]:
 
{{Achievement
 
{{Achievement
 
|Image = Friendsinhighplaces.png
 
|Image = Friendsinhighplaces.png
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|Desc = Evade the [[U.S. Marshals]] while riding the '''Hungarian Half-bred''' in singleplayer.
 
|Desc = Evade the [[U.S. Marshals]] while riding the '''Hungarian Half-bred''' in singleplayer.
 
}}
 
}}
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==Related Content==
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{{Related Content}}
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]
[[Category:Red Dead Redemption]]
 
 
[[Category:Activities]]
 
[[Category:Activities]]

Revision as of 14:09, 1 November 2012

A Bounty is a monetary amount offered for the apprehension of an individual. In Red Dead Redemption, the player can acquire a bounty in both single player and multiplayer for committing crimes.

Description

A bounty is acquired when the player commits a crime. Additional crimes increase the bounty level. Sheriffs, deputies, bounty hunters, and other lawmen will attempt to apprehend or kill the player to collect on the bounty.

The Heads-Up Display provides a wanted meter to indicate the intensity of the pursuing bounty collectors or lawmen and the remaining time until pursuit is broken off. The player must avoid detection in order to escape pursuit, though eventually a new set of bounty hunters will pick up the trail.

When a crime is witnessed, the witnesses can be killed or bribed before they are able to notify the law.

Marston can be a bounty collector himself. Bounties will be issued on NPCs and Marston can track down these NPCs and either apprehend and turn them in, or kill them for reward. Bounties can be found either through missions or posters.

Acts Relating To Bounty Increase

These acts must be witnessed and reported in order to cause the bounty.

Criminal Acts Bounty
Killing an owned dog $3
Shooting an owned Horse $5
Trespassing $5
Threatening an Officer $5
Killing an owned Horse $20
Killing owned Cattle $20
Kidnapping $20
Kidnapping an officer $30
Shooting an officer $20
Cheating $25
Killing a non-hostile/hostile person in town $40
Stealing A Vehicle (Stagecoach) $20
Murdering An Officer $100
Safecracking $50

Arson

$20

Destroying Light Fixture

$1

All of these values may be cut in half by obtaining the highest Fame rank.

Acts Relating To Bounty Decrease

When the player has an active bounty of their own (single player only), completing a bounty hunting mission will decrease the player's active bounty based on the reward for the outlaw that was captured. Performing Nightwatch tasks will also reduce an active bounty. Being shot by a marshal will decrease bounty by a certain percentage.

If Marston does not resist arrest (holsters his weapon and stands still while the lawmen close in), he will be placed in jail. Money will be deducted from the player's balance to pay off the bounty when leaving the jail. If the player has insufficient funds, they will have to complete bounty hunting missions to pay off the balance.

Affecting Bounty Level

Wearing a bandana while evading pursuit from the law will cause the wanted meter to decrease at a slower rate. If being pursued, remove the bandana in order to better evade apprehension by law officers and bounty hunters. Additionally, Marston can use a Pardon Letter to reduce his bounty to zero. A bounty that exceeds $150 will result in posses trying to ambush the player (the higher the bounty, the more ambushes).

The Honor system also directly affects Marston's Bounty. Bad deeds increase the Bounty, while good deeds can reduce Marstons Bounty.

Tips

  • An effective way of losing a bounty would be to bring the lawmen away from a town and then kill all of them.
  • The only settlements in game where it is impossible to acquire bounties under most circumstances are Thieves' Landing and Casa Madrugada, however the player may still get shot at if they cause trouble in those locations.
  • The best way to escape from a high bounty is to cross the border to Nuevo Paraiso, since the two countries have their own bounties. Be careful, as bounty hunters and lawmen may be waiting at the edge of the border.

Gallery

Trophy/Achievement

Accumulating a bounty is required or can contribute towards completion of the following Trophies/Achievements:

Friendsinhighplaces
10 gamerscoregamerscore
Bronze bronzebronze
Use the Pardon Letter with more than $5,000 Bounty in Single Player.

Mostwanted
10 gamerscoregamerscore
Bronze bronzebronze
Become a Public Enemy for 10 minutes and escape alive in a public Free Roam session.

Headingsouth
5 gamerscoregamerscore
Bronze bronzebronze
Evade the U.S. Marshals while riding the Hungarian Half-bred in singleplayer.


Related Content