Red Dead Wiki
No edit summary
Line 85: Line 85:
 
*The only settlements in game where it is impossible to acquire bounties under most circumstances are [[Thieves' Landing]] and [[Casa Madrugada]], however the player may still get shot at if they cause trouble in those locations.
 
*The only settlements in game where it is impossible to acquire bounties under most circumstances are [[Thieves' Landing]] and [[Casa Madrugada]], however the player may still get shot at if they cause trouble in those locations.
 
*The best way to escape from a high bounty is to cross the border to [[Nuevo Paraiso]], since the two countries have their own bounties. Be careful, as bounty hunters and lawmen may be waiting at the edge of the border.
 
*The best way to escape from a high bounty is to cross the border to [[Nuevo Paraiso]], since the two countries have their own bounties. Be careful, as bounty hunters and lawmen may be waiting at the edge of the border.
  +
*An effective way of '''gaining '''a bounty in [[Redemption Multiplayer|multiplayer]], is to form a [[posse]] & go to [[El Presidio]]. Once there, decide on who takes the cannons, and the gatling guns. Once the positions are placed, start shooting the [[Mexican Army]] , until your posse gets a sufficiant bounty. Make sure to cover both doors, as the Army is persistant and dangerous at your back.
   
 
==Gallery==
 
==Gallery==

Revision as of 18:54, 21 July 2013

A Bounty is a monetary amount offered for the apprehension of an individual. In Red Dead Redemption, the player can acquire a bounty in both single player and multiplayer for committing crimes.

Description

A bounty is acquired when the player commits a crime. Additional crimes increase the bounty level. Sheriffs, deputies, bounty hunters, and other lawmen will attempt to apprehend or kill the player to collect on the bounty.

The Heads-Up Display provides a wanted meter to indicate the intensity of the pursuing bounty collectors or lawmen and the remaining time until pursuit is broken off. The player must avoid detection in order to escape pursuit, though eventually a new set of bounty hunters will pick up the trail.

When a crime is witnessed, the witnesses can be killed or bribed before they are able to notify the law.

Marston can be a bounty collector himself. Bounties will be issued on NPCs and Marston can track down these NPCs and either apprehend and turn them in, or kill them for reward. Bounties can be found either through missions or posters.

Acts Relating To Bounty Increase

These acts must be witnessed and reported in order to cause the bounty.

Criminal Acts Bounty
Killing an owned dog $3
Shooting an owned Horse $5
Trespassing $5
Threatening an Officer $5
Killing an owned Horse $20
Killing owned Cattle $20
Kidnapping $20
Kidnapping an officer $30
Shooting an officer $20
Cheating at poker $25
Killing a non-hostile/hostile person in town $40
Stealing A Vehicle (Stagecoach) $20
Murdering An Officer $100
Safecracking $50

Arson

$20

Destroying Light Fixture

$1

All of these values may be cut in half by obtaining the highest Fame rank.

Acts Relating To Bounty Decrease

When the player has an active bounty of their own (single player only), completing a bounty hunting mission will decrease the player's active bounty based on the reward for the outlaw that was captured. Performing Nightwatch tasks will also reduce an active bounty. Being shot by a marshal will decrease bounty by a certain percentage.

If Marston does not resist arrest (holsters his weapon and stands still while the lawmen close in), he will be placed in jail. Money will be deducted from the player's balance to pay off the bounty when leaving the jail. If the player has insufficient funds, they will have to complete bounty hunting missions to pay off the balance.

Affecting Bounty Level

Wearing a bandana while evading pursuit from the law will cause the wanted meter to decrease at a slower rate. If being pursued, remove the bandana in order to better evade apprehension by law officers and bounty hunters. Additionally, Marston can use a Pardon Letter to reduce his bounty to zero. A bounty that exceeds $150 will result in posses trying to ambush the player (the higher the bounty, the more ambushes).

The Honor system also directly affects Marston's Bounty. Bad deeds increase the Bounty, while good deeds can reduce Marstons Bounty.

Tips

  • An effective way of losing a bounty would be to bring the lawmen away from a town and then kill all of them.
  • The only settlements in game where it is impossible to acquire bounties under most circumstances are Thieves' Landing and Casa Madrugada, however the player may still get shot at if they cause trouble in those locations.
  • The best way to escape from a high bounty is to cross the border to Nuevo Paraiso, since the two countries have their own bounties. Be careful, as bounty hunters and lawmen may be waiting at the edge of the border.
  • An effective way of gaining a bounty in multiplayer, is to form a posse & go to El Presidio. Once there, decide on who takes the cannons, and the gatling guns. Once the positions are placed, start shooting the Mexican Army , until your posse gets a sufficiant bounty. Make sure to cover both doors, as the Army is persistant and dangerous at your back.

Gallery

Trophy/Achievement

Accumulating a bounty is required or can contribute towards completion of the following Trophies/Achievements:

Friendsinhighplaces
10 gamerscoregamerscore
Bronze bronzebronze
Use the Pardon Letter with more than $5,000 Bounty in Single Player.

Mostwanted
10 gamerscoregamerscore
Bronze bronzebronze
Become a Public Enemy for 10 minutes and escape alive in a public Free Roam session.

Headingsouth
5 gamerscoregamerscore
Bronze bronzebronze
Evade the U.S. Marshals while riding the Hungarian Half-bred in singleplayer.


Related Content