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Butcher Creek is a settlement in Red Dead Redemption 2 and Red Dead Online in the Roanoke Ridge region of the New Hanover territory.

Description[]

Butcher Creek is a small settlement named after the creek, which runs southeast of Elysian Pool in Roanoke Ridge, across the Kamassa River. The settlement is made up of several small cabins near the shore of the river.

Interactions[]

In the mission "That's Murfree Country", if Arthur and Charles decide to canoe some of the way to Beaver Hollow, they enter Butcher Creek. Upon arrival, Arthur remarks that the locals don’t seem very friendly, as they are met with warnings that the area is Murfree country. Due to it being night, the pair steal a pair of hitched horses and continue on to Beaver Hollow.

As part of the Stranger mission "The Wisdom of the Elders", the protagonist rescues Lemuel and brings him back to his friend Obediah Hinton at Butcher Creek. The protagonist returns later and finds the settlement under attack by rabid dogs, or demons according to the villagers, which the player proceeds to kill. A white man in native American clothing called The Shaman says that there is a curse on the village and that there are charms in Butcher Creek protecting the curse. The player destroys the charms.

After doing so, the player returns to Butcher Creek. The Shaman says that this will instead have made things worse, but, annoyed at his blatant duplicity, the protagonist chases him off. Obediah recalls that the shaman forbid entry to an abandoned mine on the opposite side of the Elysian Pool, so the player investigates it.

Once inside, the protagonist discovers that the mine is toxic made apparent by the fumes and a dead rat, the protagonist takes some water from the mine as proof. The Shaman collapses the entrance and seals the player in the mine, although they manage to escape, discovering that the streams of the mine lead down to the Elysian Pool itself.

When the protagonist returns to the village, they see the Shaman telling Obediah that signing a document will lift the curse forever. Obediah begins reading it aloud, revealing its an absolution of wrongdoings on the part of the mining company, which shocks the Shaman, who thought the entire town was illiterate and promptly asks Hinton to stop.

The protagonist forces the Shaman to consume water from the abandoned mine; under duress, he reveals that the "curse" was actually lead and arsenic poisoning from the nearby mine leaking into the water supply and admits that he was sent by the Roanoke Fuel Company to get the villagers to legally absolve them of wrongdoings. With the scheme foiled, Obediah proclaims the events are the result of the curse, the villagers follow Obediah to pray. Obediah tells the protagonist to leave them in peace and take some money ($50), which they may do so before leaving the village without affecting their honor.

Notes[]

  • To the South-West is a derelict wagon. Under this you can find chewing tobacco.
  • There is a house to the North. Check inside the tree stump in the back to find hair tonic.
  • The Pig Mask can be found hanging on the North-Eastern corner post of the slaughterhouse shed in the middle of the village.
  • The Slouch Bucket Hat, Worn Stovepipe Top Hat, Bag Hat, and Roanoke Hat can be found here, worn by some of the inhabitants.
  • On a barrel on the front porch of the South-Eastern most house is the Cigarette Card for the Butcher Brothers.
  • Sparrow Egg Orchids and Moccasin Flower Orchids can be found scattered throughout the area.
  • Follow the trail East and then North to come to the Roadside Brothel.
  • South of the Roadside Brothel and across the trail is the Roanoke Ridge Van Horn Bone Location, sticking out of the ground in a clearing.

Trivia[]

  • A pentagram appears underneath the burned down house during certain times at night.
  • Like in Van Horn Trading Post, if players commit a crime or use firearms in Butcher Creek, the inhabitants will become hostile and attack them. Moreover, killing inhabitants, even in self-defense, will result in losing honor.
  • If the player loiters around inhabitants, they will warn them that they have overstayed their welcome and must leave. Should the player ignore their cautions, the townsfolk will attack them; due to the low amount of cover and the high amount of enemies, fighting them off will be very difficult unless the player is highly skilled at combat and has maxed out core levels.
  • There are 5 outhouses surrounding the central area of Butcher Creek, each of them bearing a tally mark inside each stall from 1-5. If followed numerically, they form the shape of a pentagram, which may lend to the idea that Butcher Creek is indeed cursed after all.
  • Butcher Creek, and objectively Emerald Ranch, are the only towns that the Van der Linde gang did not shoot their way out of in order to escape capture from Lawmen, the Pinkertons or Cornwall's men.

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