The property consists of a shed and an old house, built by the great grandfather of Jeremiah Compson, who the player meets in Rhodes. Compson laments about his troubles, and states that the bank seized the property and the house is in disrepair. The protagonist agrees to get his things from the house. Upon arriving, a note can be found stating the bank is seizing the house, but it is dated 1895.
After finding Jeremiah Compson's items and dealing with two squatters, the player enters the cellar, finding the last of the items. It turns out to be a ledger containing slaves bought by the man's family during the 1850s. The protagonist returns the items to Compson at his camp, and expresses disgust at Jeremiah Compson's "legacy" being nothing except having been part of a prominent slave owning family. The player can either kill Compson or leave, either of which increase the player's Honor.
The shed is burned to the ground during a mission, while Arthur, Charles, Bill, and Uncle hold out there while fighting Cornwall's men.