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Fences are special non-player characters in Red Dead Redemption 2 and Red Dead Online that not only sell items to players, but also purchase ill-gotten goods. Two specialty fences are the Wagon fence, who will pay players for stolen wagons, and the Horse fence, who will pay players for stolen horses.

Normal fences become available at the start of Chapter 2 and the Wagon fence unlocks after completing "The Spines of America" in Chapter 2, while the Horse fence is unlocked by completing "Horse Flesh for Dinner" in Chapter 3.

Locations[]

Location Name Shopkeeper Note
Rhodes Rhodes Fence Virgil Fisher To the north of the town center
Van Horn Trading Post Silas Crawford Wholesale & Retail Silas Crawford
Saint Denis Saint Denis Pawnbroker Claude Jarreau and an Unnamed Frenchmen At the Saint Denis Market in the east of the city
Emerald Ranch Wagon Fence Seamus Trades with wagons and deals with usual transactions
Clemens Cove Horse Fence - Davies Brothers Superior Livestock Dealers Clay and Clive Davies Only trades with horses
Thieves' Landing River Traders Pawn Shop Unnamed Del Lobo Only in Red Dead Online

Red Dead Redemption 2[]

Crafting[]

In addition to selling weapons, documents, kits, masks, provisions, and satchels, fences will also craft trinkets and talismans for players who provide the necessary components, for a price. The below table details these crafted items.

Item Price ($) Components
Alligator Tooth Talisman 40.00 Vintage Civil War Handcuffs
Gold Jointed Bracelet
Legendary Alligator Tooth
Bear Claw Talisman 34.75 Silver Chain Bracelet
Quartz Chunk
Legendary Bear Claw
Boar Tusk Talisman 31.00 Gold Earring
Cobalt Petrified Wood
Legendary Boar Tusk
Bison Horn Talisman 38.50 Abalone Shell Fragment
Silver Earring
Legendary Bison Horn
Raven Claw Talisman 29.00 Old Brass Compass
Beaver Tooth Trinket 18.25 Legendary Beaver Tooth
Tatanka Bison Horn Trinket 16.75 Legendary Tatanka Bison Horn
Buck Antler Trinket 22.00 Legendary Buck Antler
Cougar Fang Trinket 20.50 Legendary Cougar Fang
Coyote Fang Trinket 21.25 Legendary Coyote Fang
Elk Antler Trinket 22.75 Legendary Elk Antler
Fox Claw Trinket 23.50 Legendary Fox Claw
Lion's Paw Trinket 19.75 Lion's Paw
Moose Antler Trinket 19.00 Legendary Moose Antler
Panther's Eye Trinket 25.00 Legendary Panther Eye
Pronghorn Horn Trinket 24.50 Legendary Pronghorn Horn
Ram Horn Trinket 17.50 Legendary Ram Horn
Wolf Heart Trinket 16.00 Legendary Wolf Heart

Wagon Fence[]

The amount Seamus the Wagon Fence, pays to the player varies on the type of wagon.

Wagon Fence prices
Image Type Price
Oil tanker wagon RDR2 Oil tanker $50.00[verification overdue]
Stagecoach $40.00
Stagecoach $25.00
Covered wagon $40.00
Covered wagon $25.00
Open wagon $25.00
Bench seats lining each side Open wagon $40.00
Stagecoach 4 horse RDR2 Stagecoach with 4 horse team $25.00
Victoria wagon 01 RDR2 Victoria coach $25.00
Log wagon RDR2 Log wagon $25.00
Milk wagon Milk wagon $25.00
Single barrel wagon 01 RDR2 Single barrel wagon $15.00
One horse wagon RDR2 One horse wagon $15.00
Cart $15.00
Flatbed wagon RDR2 Flatbed wagon $0.00*
BankStagecoach Bank stagecoach $0.00*
Prison wagon Prison wagon $0.00*
Police Wagon Police wagon $0.00*

*: Seamus will not accept this wagon or stagecoach.

Horse fence[]

Clay Davies, the horse fence, pays more than a Stable for stolen or wild horses. He is located in Clemens Cove and becomes available after completing "Horse Flesh for Dinner" in Chapter 3.

Horse Fence pays % of "base value"
Bond level 0 Bond level 1 Bond level 2 Bond level 3 Bond level 4
Stolen/Wild 4% 8% 12% 20% 30%
Purchased NA 8% 12% 20% 30%

Red Dead Online[]

Selling Items Describtion Category Price Type
Bagshot Knife A rustic hunting knife, hand-crafted. ??? Weapons
Bound Shears A pair of shears, fastened with leather and fashioned into a knife. ??? Weapons
Glabella Lantern An intact human skull crafted into a functioning lantern. ??? Weapons
Hawkmoth Bolas A thrown weapon used to entangle the legs. Bounty Hunter $120 Weapons
Brookstone Bolas A thrown weapon used to entangle the legs. Bounty Hunter $100 Weapons
Gravesend Bolas A thrown weapon used to entangle the legs. Bounty Hunter $75 Weapons
Flammable Moonshine Highly potent alcohol that can be poured and set alight. Not suitable for consumption. General Gameplay $20 Weapons
Lance Knife A bespoke knife style available to Traders only Trader Weapons
Bolas $30 Weapons
Dynamite A stick of dynamite. General Gameplay $1,00 Weapons
Fire Bottle One single fire bottle. Spread fire upon breakage. $0,75 Weapons
Throwing Knife A throwing knife. For the quiet assault. $2,50 Weapons
Hatchet A hatchet. Can be swung or thrown for a silent takedown. $4,25 Weapons
Cleaver A cleaver. For chopping through flesh, up close or at range. $8,00 Weapons
Tomahawk $4,00 Weapons
Machete Weapon
High Roller Revolver A dobble-action revolver adorned with gambling motifs. $190 Weapon
Jawbone Knife A knife made from bone and flint. Weapons
Hammer Weapons
Hunter Hatchet Weapons
Ancient Tomahawk Weapons
Baked Beans Moderately restores Health Core and Stamina Core. General Gameplay $1,20 Provisions
Canned Peas Moderately restores Health Core and slightly restores Stamina Core. General Gameplay $0,75 Provisions
Moonshine Fully restores Health and Fortifies slightly. Slightly damages Health Core. General Gameplay $,2,25 Provisions
Capitale x10 The system of exchange used by members of Saint Denis's criminal underworld. Blood Money 3 Gold Bars Documents
Efficient Cooking Skill Page Learn to cook multiple cuts of meat simultaneously. General Gameplay $???? Documents
Wilderness Travel Skill page Learn to fast travel from your Wilderness Camp. The Naturalist $1280 Documents
32 Pamphlets See Pamphlets for details. General Gameplay $$$$ Documents
Herbivore Bait $2,25 Tools
Predetor Bait $3,00 Tools
Gun Oil $1,50 Tools
Lock Breaker Used to silently break locks. (Rank 23 required) General Gameplay $??? Tools
Snake Oil $3,50 Tools
Potent Snake Oil $5,50 Tools
Hired Gun Kit A bandana for your Wardrobe, and a bundle of ammo, consumables, Gun Oil, and 10 Capitale notes sent to your lockbox. Blood Money 5 Gold Bars Tools
Buying Items Describtion Price Type
Platinum Pocket Watch A valuable platinum pocket watch. $8,00 Valuable
Gold Earring A valuable gold earring. $1,50 Valuable
Platinum Band A valuable platinum band. $3,75 Valuable
Gold Tooth A valuable gold tooth. $1,25 Valuable
Silver Pocket Watch A valuable silver pocket watch. $5,50 Valuable
Silver Emblem Ring A valuable silver emblem ring. $2,25 Valuable
Platinum Spring Bracelet A valuable platinum spring bracelet. $5,00 Valuable
Silver Locket Necklace A valuable silver locket necklace. $4,75 Valuable
Silver Clamp Buckle A valuable silver clamp buckle. $1,00 Valuable
Silver Earring A valuable silver earring. $0,90 Valuable
Gold Wedding Ring A valuable gold wedding ring. $2,75 Valuable
Gold Pocket Watch A valuable gold pocket watch. $7,00 Valuable

Trivia[]

  • There are no fences in West Elizabeth and the one in New Austin is only available in Red Dead Online.
  • However, both the horse and wagon fences are unavailable in Online mode.
  • Every time the player delivers a wagon to the fence their horse will be teleported next to the hitching post, even if it has been out of the whistling range.
  • Seamus will always pay a sum of $15 for receiving a buggy, no matter the condition of it.
  • Hilariously, Seamus will also buy wagons, and carriages that are still partially on fire, and have dead bodies in them. Due to the fact that he has no unique dialogue for this, and that the payment he gives doesn't usually go down, this is most likely due to a developer oversight, or a glitch.
  • Oddly, a carriage, or wagon with a team of four horses is worth no more than a carriage, or wagon with just two. Because of this, it is advised to go the horse fence first and sell two of the horses there before selling the carriage, or wagon to Seamus since this is much more profitable.
  • The Fence is the only shop in the game that can be visited by the player while they have equipped a mask or bandana.
  • While playing as John, the player can buy new satchels at any fence instead of having to craft them, as the player loses access to Pearson in the epilogue. This way has the advantage to not require crafting materials.

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