Go Rustling is a companion activity in Red Dead Redemption 2. It is unlocked after completing the mission "Angelo Bronte, A Man of Honor" in chapter 4 and is available only between midnight and 3 am.
Mission Overview[]
Uncle and Arthur head up to Hill Haven Ranch to rustle some cattle to sell to Clay and Clive for cash.
Story[]
At camp, Uncle invites Arthur to help him steal and sell some cattle belonging to a man named Squears at Hill Haven Ranch. Uncle, who had already encountered Squears before and knowing how constantly drunk he is, expects the robbery to be child's play. Although initially unsure, Arthur agrees when Uncle promises him good payment for the cows. When they reach the ranch, they see two other rustlers with the same idea of stealing the cattle as them. Uncle then lets the player decide what to do with them.
If the player approaches the rustlers while aiming a gun at them: Arthur will pretend to be the ranch owner and gives them a count of five to leave the property. This causes them to ride off in fear.
If the player is detected by the rustlers: they will start shooting at Arthur and Uncle, leaving killing them as the only option.
After dealing with the rustlers one way or another, the player is required to shoot the pen's lock. After making the cows leave the pen, Squears will storm out of his house, enraged but still dazed. After screaming at Arthur and Uncle, he attempts to approach them, but runs into a post of his house, knocking himself out. This allows Arthur and Uncle to leave without another confrontation.
They take the cattle to Clemens Cove, expecting the Davies Twins to pay a good price for them. However, Clay tells them he will only pay them a maximum of $50, due to Squears being an acquaintance of his. Arthur becomes slightly infuriated, but tries to negotiate with Davies, and they ultimately agree on a payment of $100. After Clive gives them the money, Uncle heads back to camp while Arthur stays behind.
Missable Items in the Mission[]
Deaths[]
- Two rustlers (optional) - can be killed by Arthur Morgan
- Squears (optional) - can be killed by Arthur Morgan
Video[]
Trivia[]
- Unlike as in other missions, none of the total take is added to the camp funds after the mission. Instead, the $100 given to the player by Clive Davies is split up between Uncle and Arthur, with the latter receiving 60 percent of the cut, as agreed in the opening cutscene.
- At the very end of the mission, Uncle asks the player to ride back to camp with him. All missions with similar endings let the player choose to come along or refuse, whereas in this mission Arthur simply refuses.
- If Squears is killed, his corpse will not despawn even after completing the mission.
- This is the only companion activity to be only available at nighttime rather than during the day.