JB Cripps is an elderly man who claims to have been breaking down animal carcasses and tanning hides in Wisconsin for a living since a young age, at some point during the 1860s. He'd also trained in Portugal to become an acrobat for a short period of time. Other comments directly from him imply he had also been both a soldier and an outlaw. At some point prior to 1898, he became an associate of Horley and the widowed Jessica LeClerk.
Events of Red Dead Online
A Land of Opportunities
Horley introduces the protagonist to Cripps, who sets up their camp. Cripps then moves into the protagonist's camp and begins working for them in exchange for a small daily fee. He is in charge of managing and organizing the camp.
Cripps later sends the protagonist a letter, asking them to meet him in the nearest town. There, he is seen buying provisions from a general store and explains his intentions to start his own trading company with the protagonist's help. However, the protagonist must first buy the butcher’s table, which unlocks the Trader Role and steal a wagon. Upon doing so, they can deliver animal materials to Cripps at the camp, who will transform them into products, which are then delivered to buyers and sold for profit by the protagonist.
Cripps appears to be a hard-working man who has acquired experience in quite a few different areas in his past. At camp, he can be seen working almost all the time. On rare occasions, Cripps will play his harmonica or just rest on his stool. As a loyal camp companion, Cripps will also defend the protagonist, himself, and the camp if he spots enemies approaching. He always seems to be friendly towards the protagonist, saying goodbye when they leave the camp and welcoming them back upon return. He will also occasionally tell the protagonist stories about his own life adventures.
Cripps is an elderly, bald-headed man, likely in his late 60s or early 70s. He has blue eyes and a grey beard. By default, he wears his ordinary outfit named "Standard 1", which consists of a light brown duster coat, a dark brown shirt, a dirty blue neckerchief, brown trousers, black boots, a black weapon belt, dark brown gloves as well as a brown hat.
Cripps' outfit can also be changed by the protagonist by using Wilderness Outfitters and buying one of 21 other available outfits.
Did I ever tell you about the bank job in Tennessee?
One time, I almost helped a clown steal an elephant...
Don't do anything I wouldn't.
—JB Cripps when the player departs from camp
The wanderer returns.
—JB Cripps when the player returns to camp
You won't catch me petting that thing.
—Cripps when a player interacts with an owned dog at camp.
If downed by an attack on the protagonist's camp, Cripps can be revived for a fee of $4.00.
Cripps is a rather deadly shot with his Carbine Repeater. Hostile players will typically be downed or killed in 2-4 hits without the use of items that fortify the Health Bar and/or Core.
Among his idle comments, while tending to the protagonist's camp, Cripps will mention having participated in a bank robbery in Tennessee at one point with two outlaws named Limpy Pete and Phil the Crab.