Red Dead Wiki
Register
Advertisement

We are not reliant on wires, or coal, or gasoline. No, just rays in the air, like the voice of God.
Marko Dragic

Marko Dragic is a minor character and a Stranger featured in Red Dead Redemption 2. He is the subject of the Stranger side-mission "A Bright Bouncing Boy".

History[]

Background[]

Marko Dragic is an inventor of European descent, who immigrated to America prior to 1899.

Events of Red Dead Redemption 2[]

First encounter[]

Marko Dragic is first seen loitering around a park in the western part of Saint Denis and placing something in the pond. When approached, he tells the player that he is a professor and inventor. He says he wants to demonstrate his new remote-controlled gear to some potential investors, Mr. Marcelle and a group of women, who then arrive. As Marko tells them about his creation, a stranger appears and accuses him of being a fraud, before mocking him. Marko assures his investors that the man does not know him and that he is a liar.

As Marko is about to demonstrate his new creation, Marcelle begins to doubt Marko and requests that the player uses it, to make sure that Dragic is not tricking him. Marko then explains to the player how to control the machine. The player takes control of the remote-controlled submarine and is instructed by Marko to fire torpedoes at four model warships, and then four sailboats while avoiding numerous mines scattered around the pond.

After sinking the boats, Marcelle is impressed with this type of technology and is willing to talk to Dragic about investing in it. Dragic thanks the player for helping him, and invites them to his lab in Doverhill.

Second encounter[]

When the player arrives at Marko's lab in Doverhill, Marko is exhausted and asks the player to help him set up electrical conductors outside of the lab. After setting up the conductors, he will tell them to turn on his power relay outside of the lab. He will reveal to the player that he created a robot. Marko pulls a switch and the electricity will enter the robot, which then springs to life but loses power. Marko is overjoyed that his creation came to life and that he has finally achieved something worthwhile. The player will then exit the workshop and leave him with his robot.

Final encounter[]

The player can visit Marko's lab later, but unfortunately, Marko is found dead and the robot has disappeared. They can find a piece of paper that is a note about the robot and the Electric Lantern. The robot can be found by following the path dictated by the Electric Lantern, it will glow red when facing the correct road, and will glow orange when facing the wrong path. The robot is seen sitting on the peak of a mountain near Colter, and will be heard saying "Papa". If the robot is shot, the body will lean forwards slightly and the arm will stop sparking, however the light on the top of the head will still shine.

Mission appearances[]

Red Dead Redemption 2

Trivia[]

  • Dragic is based on Nikola Tesla, a Serbian-American visionary inventor who emigrated from Austria-Hungary to the United States in 1884 and was known for his contributions in the field of electricity. His laboratory also heavily resembles that of Wardenclyffe Tower. Marko also mentions a 'silver-tongued American' who betrayed him, which could be a reference to Tesla's rivalry with Thomas Edison, and some of Dragic's inventions are very similar to the outlandish claims that Tesla made during their rivalry.
    • Dragic also has some similarities to John Murray Spear, an American clergyman and scientist who claimed he was in contact with long-deceased figures such as Benjamin Franklin and John Quincy Adams, and believed he was contacted to bring technology to mankind. Spear and his followers retreated to a wooden shed in Massachusetts, where they created "New Motive Power", which was meant to be a mechanical Messiah which, unfortunately for Spear, failed to function.
    • Dragic also bears a striking resemblance to Dr. Alex Zorka, played by Bela Lugosi in the 1939 science fiction film serial, The Phantom Creeps. In the serial, Zorka creates a robotic servant, similar to Dragic, and also exhibits many of the foundational mad scientist tropes, which Dragic and his laboratory are a clear homage to.
    • Dragic and his quest are also inspired by Frankenstein by Mary Shelley. Like Dragic, Dr. Victor Frankenstein set out to achieve glory by artificially creating a living being which he would ultimately come to regret. Unlike Marko Dragic, Victor Frankenstein was not killed by his creation in the original novel.
  • With the distinctive handlebars extending out of its head, Marko Dragic's robot bears a slight visual resemblance to the Cybermen: a reoccuring villainous species of alien cyborgs, from the British science-fiction TV series Doctor Who. However unlike Dragic's creation, which seems to be a completely artificial automaton/robot, the Cybermen were originally normal humans or humanoid aliens who were converted into cyborgs.
    • The raspy electronic voice of Dragic's robot is almost identical to voice of the Cybercontroller, a variant of Cyberman who appeared in the 1967 episode of Doctor Who, Tomb of the Cybermen.
  • Dragic pronounces his last name with a soft "G", as well as a "C" at the end, instead of using a hard "G" and a "Č" or "Ć" (pronounced "Ch") at the end. This seems to be an anglicized version of the Slavic surname "Dragić" and is, therefore, likely an oversight. However, Dragic may be using this pronunciation on purpose, as to fit in the United States. This pronounciation might also have been intentional, to sound similar to the word "tragic", seeing as his ultimate fate is indeed tragic.
  • A trophy called Artificial Intelligence is earned upon discovering Dragic's fate.
  • If Marko's lab is revisited after his corpse is found, his body will have disappeared, but his blood will still be seen on the ground.
  • After his death, the player can search the lab, and find a note revealing a timeline of all the goals Dragic had hoped to accomplish. Chillingly, the last goal was stated to take over the world with his automatons.[1]

References[]

Navigation[]

Advertisement