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[[File:Rdr_missing_person.jpg|border|300px|right]]
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[[File:Recompensa.png|border|300px|right]]
   
'''{{PAGENAME}}''' is a new activity featured in the ''[[Red Dead Redemption]]'' ''[[Undead Nightmare]]'' [[DLC]] pack. It is triggered after the mission [[Missing Souls|"Missing Souls"]].
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'''Missing Persons''' is an activity featured in the ''[[Red Dead Redemption]]'' ''[[Undead Nightmare]]'' [[DLC]] pack. It becomes available after saving [[Millicent Waterbury]] in the mission [[Missing Souls|"Missing Souls"]].
   
 
== Description ==
 
== Description ==
The player will be tasked to rescue people trapped by the undead in various locations around [[New Austin]] and [[Nuevo Paraiso]].
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The player will be tasked with rescuing people trapped by the [[Undead]] in various locations around [[New Austin]] and [[Nuevo Paraiso]]. These missions are structured in a very similar manner to the [[Bounty Hunting]] activity in the main game.
   
To start the missing person quest, go to either Fort Mercer or El Presidio (Safe Zones), after that its very similar to bounty hunting. Grab the poster and head for the place highlighted on the mini-map or map, as indicated by a blue emblem bearing a partially-bandaged face [[File:Icono_persona_desaparecida.png]]. After rescuing the first Missing Soul from the [[Pleasance House]] and returning her to Fort Mercer, the player will be rewarded with the Semi-Automatic Pistol after the cutscene.
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To start the missing person quest, go to either [[Fort Mercer]] or [[El Presidio]] (Safe Zones). Grab the poster and head for the place highlighted on the mini-map or map, as indicated by a blue emblem bearing a partially-bandaged face [[File:Icono_persona_desaparecida.png]].
   
Once rescued, the player must return them safely to either the [[Fort Mercer]] or [[El Presidio]] strongholds to be reunited with their families. But before being able to do so, players will try to fend off undead from the front gate with the support of a number of deputies and often by the missing person him/herself. After given a reward, a new missing person poster will be hanging in place of the recently completed one. Though the poster will be there, the player must move away from it long enough for the on-screen prompt to notify of its availability.
+
Once rescued, the player must return them safely to either the [[Fort Mercer]] or [[El Presidio]] strongholds to be reunited with their families. But before being able to do so, players will have to fend off undead from the front gate with the support of a number of deputies and often by the missing person him/herself. After receiving a reward, a new missing person poster will be hanging in place of the recently completed one. Though the poster will be there, the player must move away from it long enough for the on-screen prompt to notify its availability.
   
The activity is first found in Fort Mercer, but can also be found in El Presidio when the game moves into Mexico. The missing person is trapped or surrounded by zombies, so be prepared. Once contact with the missing person has been made, more undead will spawn in the immediate area and on the trails to hamper the player's escape, and will also visibly spawn on and around the return area, as illustrated in-game by a yellow [[file:Cruz.png|30px]] near the entrance to the safe zone.
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The activity is first found in Fort Mercer, but can also be found in El Presidio when the game moves into Mexico. The missing person is trapped or surrounded by zombies, so be prepared. Once contact with the missing person has been made, more undead will spawn in the immediate area and on the trails to hamper the player's escape, and will also visibly spawn in and around the return area, as illustrated in-game by a yellow [[file:Cruz.png|30px]] near the entrance to the safe zone.
   
Each missing person rescued counts for 1% game completion, for a total of 16%.
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Each missing person rescued counts for 1% game completion, for a total of 15%.
   
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If the missing person is killed during the rescue, they may come back as an undead moments later. However, if the player returns to the safe zone and waits, the option to rescue to same missing person will return, giving the player another chance.
Murdering a missing soul person by headshot will make the Missing Soul to return as an Undead and kill Marston.
 
   
 
== Missing People ==
 
== Missing People ==
 
=== Fort Mercer ===
 
=== Fort Mercer ===
   
There are 10 missing persons to return to [[Fort Mercer]]:-
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There are 9 missing persons to return to [[Fort Mercer]]:
   
# [[Millicent Waterbury]] - [[Pleasance House]]
 
 
# [[Mintie Cummings]] - [[Riley's Charge]]
 
# [[Mintie Cummings]] - [[Riley's Charge]]
 
# [[Winona Picket]] - [[Lake Don Julio]]
 
# [[Winona Picket]] - [[Lake Don Julio]]
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# [[Willie Oats]] - [[Plainview]]
 
# [[Willie Oats]] - [[Plainview]]
 
# [[Adrienne Lachance]] - [[Armadillo]]
 
# [[Adrienne Lachance]] - [[Armadillo]]
 
   
 
=== El Presidio ===
 
=== El Presidio ===
There are 6 missing persons to return to [[El Presidio]]:-
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There are 6 missing persons to return to [[El Presidio]]:
   
 
# [[Porfirio Gutierrez]] - [[Roca de Madera]]
 
# [[Porfirio Gutierrez]] - [[Roca de Madera]]
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# [[Santiago Valenzuela]] - [[El Matadero]]
 
# [[Santiago Valenzuela]] - [[El Matadero]]
 
# [[Merche Coronado]] - [[Casa Madrugada]]
 
# [[Merche Coronado]] - [[Casa Madrugada]]
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== Tips ==
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It is helpful to first save all the towns in the region, then you can use fast travel to get to the missing person's location and save a lot of time.
   
 
== Trivia ==
 
== Trivia ==
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* Missing Persons posters use a noticeably more modern font for their locations than Bounty Hunting posters.
* If the missing person is in a location of a certain town that has the status: Lost, or Overrun, you have to finish off the Zombies to clear the town to be able to rescue the missing person.
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*If the missing person is located at a town that has the status Lost or Overrun, the player must first clear the town before being able to rescue the missing person.
*Missing person side-quests will disappear after the player has completed them all, where as [[Bounty Hunting]] missions are always available.
 
*There will always be a Missing Person poster after you return (until you complete them all), unlike Bounty Hunting where you must wait for a specific time.
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*Missing person side-quests will disappear after the player has completed them all, unlike [[Bounty Hunting]] missions which are always available.
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*Once one Missing Person is returned, a new poster will be available immediately (until all Missing Persons are rescued).
*The man who gives you the rewards for the Fort Mercer missing persons is, judging by his lines when threatened by undead (e.g. "My prescription: a bullet to the head!" and "Time for some emergency surgery!"), a doctor. His idle lines ("I knew something was wrong when my waiting room began smelling like a morgue!") also hint at his profession. A character with the same appearance, personality and voice can also be seen defending [[Armadillo]], and also appears as the protagonist in certain random encounters in which he asks you to gather test subjects. He also appears as the [[MacFarlane's Ranch]] doctor in the main game.
 
*After you bring in a missing person to Fort Mercer, the man mentioned in the above trivia section will sometimes take out his gun and begin shouting out threats at some nonexistent undead.
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*The man who gives the rewards for the Fort Mercer missing persons is [[Everett Knox]], the MacFarlane's Ranch doctor, who can also be found defending [[Armadillo]] and in a random encounter. After bringing in a missing person to Fort Mercer, the aforementioned doctor will sometimes take out his gun and begin shouting out threats at some nonexistent undead.
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* If a missing person dies during the mission they will turn into a fresh undead only to die a few seconds later.
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* The Red Dead Redemption Undead Nightmare soundtrack, “Showdown at Escalera” can be faintly heard while securing the missing person.
   
 
== Gallery ==
 
== Gallery ==
<gallery widths="180">
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<gallery widths="200" spacing="small">
 
File:Rdr_missing_souls02.jpg
 
File:Rdr_missing_souls02.jpg
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Rdr_missing_person.jpg
 
File:Rdr_missing_person02.jpg
 
File:Rdr_missing_person02.jpg
 
File:Rdr_missing_person_millicent_waterbury.jpg|[[Millicent Waterbury]] hiding from the [[Undead]] inside [[Pleasance House]].
 
File:Rdr_missing_person_millicent_waterbury.jpg|[[Millicent Waterbury]] hiding from the [[Undead]] inside [[Pleasance House]].
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== Achievement/Trophies ==
 
== Achievement/Trophies ==
Completing the '''{{PAGENAME}}''' missions contributes to the following [[Trophies/Achievements|trophy/achievement]]:
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Completing the '''Missing Persons''' missions contributes to the following [[Trophies/Achievements|trophy/achievement]]:
   
{{Achievement
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{{Undead Achievement
 
|Image = Rdr_zed's_dead_baby.jpg
 
|Image = Rdr_zed's_dead_baby.jpg
 
|Title = Zed's Dead, Baby
 
|Title = Zed's Dead, Baby
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|Desc = Attain 100% Game Completion statistic in [[Undead Nightmare]].
 
|Desc = Attain 100% Game Completion statistic in [[Undead Nightmare]].
 
}}
 
}}
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==Related Content==
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{{Related Content|searchprefix=Undead Nightmare}}
  +
 
[[es:Misiones de salvamento]]
 
[[es:Misiones de salvamento]]
[[Category:Undead Nightmare Missions]]
 
 
[[Category:Activities]]
 
[[Category:Activities]]
 
[[Category:Undead Nightmare]]
 
[[Category:Undead Nightmare]]

Revision as of 04:29, 6 April 2020

Recompensa

Missing Persons is an activity featured in the Red Dead Redemption Undead Nightmare DLC pack. It becomes available after saving Millicent Waterbury in the mission "Missing Souls".

Description

The player will be tasked with rescuing people trapped by the Undead in various locations around New Austin and Nuevo Paraiso. These missions are structured in a very similar manner to the Bounty Hunting activity in the main game.

To start the missing person quest, go to either Fort Mercer or El Presidio (Safe Zones). Grab the poster and head for the place highlighted on the mini-map or map, as indicated by a blue emblem bearing a partially-bandaged face Icono persona desaparecida.

Once rescued, the player must return them safely to either the Fort Mercer or El Presidio strongholds to be reunited with their families. But before being able to do so, players will have to fend off undead from the front gate with the support of a number of deputies and often by the missing person him/herself. After receiving a reward, a new missing person poster will be hanging in place of the recently completed one. Though the poster will be there, the player must move away from it long enough for the on-screen prompt to notify its availability.

The activity is first found in Fort Mercer, but can also be found in El Presidio when the game moves into Mexico. The missing person is trapped or surrounded by zombies, so be prepared. Once contact with the missing person has been made, more undead will spawn in the immediate area and on the trails to hamper the player's escape, and will also visibly spawn in and around the return area, as illustrated in-game by a yellow Cruz near the entrance to the safe zone.

Each missing person rescued counts for 1% game completion, for a total of 15%.

If the missing person is killed during the rescue, they may come back as an undead moments later. However, if the player returns to the safe zone and waits, the option to rescue to same missing person will return, giving the player another chance.

Missing People

Fort Mercer

There are 9 missing persons to return to Fort Mercer:

  1. Mintie Cummings - Riley's Charge
  2. Winona Picket - Lake Don Julio
  3. Grover Boone - Venter's Place
  4. Silas Gaskell - Critchley's Ranch
  5. Willis Lassiter - Benedict Point
  6. Chu Fook - Gaptooth Breach
  7. Orison Pratt - Ridgewood Farm
  8. Willie Oats - Plainview
  9. Adrienne Lachance - Armadillo

El Presidio

There are 6 missing persons to return to El Presidio:

  1. Porfirio Gutierrez - Roca de Madera
  2. Ramon Alvares - Torquemada
  3. Lydia Morales - Las Hermanas
  4. Rafael Carillo - Agave Viejo
  5. Santiago Valenzuela - El Matadero
  6. Merche Coronado - Casa Madrugada

Tips

It is helpful to first save all the towns in the region, then you can use fast travel to get to the missing person's location and save a lot of time.

Trivia

  • Missing Persons posters use a noticeably more modern font for their locations than Bounty Hunting posters.
  • If the missing person is located at a town that has the status Lost or Overrun, the player must first clear the town before being able to rescue the missing person.
  • Missing person side-quests will disappear after the player has completed them all, unlike Bounty Hunting missions which are always available.
  • Once one Missing Person is returned, a new poster will be available immediately (until all Missing Persons are rescued).
  • The man who gives the rewards for the Fort Mercer missing persons is Everett Knox, the MacFarlane's Ranch doctor, who can also be found defending Armadillo and in a random encounter. After bringing in a missing person to Fort Mercer, the aforementioned doctor will sometimes take out his gun and begin shouting out threats at some nonexistent undead.
  • If a missing person dies during the mission they will turn into a fresh undead only to die a few seconds later.
  • The Red Dead Redemption Undead Nightmare soundtrack, “Showdown at Escalera” can be faintly heard while securing the missing person.

Gallery

Achievement/Trophies

Completing the Missing Persons missions contributes to the following trophy/achievement:

Rdr zed's dead baby
40 gamerscoregamerscore
Silver silversilver
Attain 100% Game Completion statistic in Undead Nightmare.


Related Content