Red Dead Wiki
Red Dead Wiki

These are the list of content cut from Red Dead Redemption during development.


  • John and Abigail were much younger than in the final version.
  • Bonnie and her family's last names were MacFarling.
  • Abraham Reyes was once planned to have a goatee.
  • Mother Superior had her own stranger mission in which the player would retrieve four missing relics and return them to her. Although the mission is not in the game, the dialogue files for it can be accessed by inspecting the game code.[1]
  • Cut Stranger Mission where John Marston comes across a little person somewhere in the world and he remarks at how he doesn't have any friends, so John decides to go find a friend for him. He comes across a drunk man who tells him that there are an ugly woman and a giant somewhere in the hills. John decides to go after the latter. When John encounters the giant, he doesn't want any visitors and John fights him. John wins and convinces the giant to go find the little person. John goes back to the little person and finds that the giant has killed a woman. The little person wants John to kill the giant, at which point John is left with the choice to kill the giant or not. It appears that the concept of this mission was remade and turned into a Stranger Mission "The Smell of the Grease Paint" for Red Dead Redemption 2.[2]


  • Originally, the main character was meant to be the son of Red Harlow.


  • MacFarlane's Ranch was supposed to be Hennigan's Stead and MacFarling's Ranch.
  • Armadillo was much smaller, as shown in a short video shown at E3 2005 for the game.
  • The South Western Railroad Company - Armadillo Station didn't exist in early trailers for the game.
  • In Blackwater, there were two buildings along the east shore. It's unknown what they did, but one appears to be a factory based on the smokestacks seen in the "Life in the West" pre-release trailer.
  • There was originally a steamboat docked in Blackwater, its sole function was to serve as a floating casino, the likes of which were common in the era. Evidence of this can be seen in the "Life in the West" pre-release trailer, and also in the dialogue exchanged between Marston and Elizabeth Thornton during the stranger mission "The Wronged Woman", wherein she says, "I knew his frequenting that gambling boat would be the death of him".



  • Some rifles were supposed to appear but were left out of the game.
  • Dead Eye Targeting had a different reticle after being activated.
  • The weapon wheel was not present, only the weapon icon next to the Heads-up Display.



  • Upon receiving a bounty, the black paint splash was not behind the reward. Also, it would mention what the player was charged with.
  • Originally the HUD had a different design, along with different fonts shown for dialogue, and Poker.
    • When Wanted, the HUD would show what the player is charged with.
    • The map radar had a rough design and was bigger.