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=== Background === |
=== Background === |
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[[File:PearsonBio.jpg|right|Biography in RDR 2 (click to enlarge)|thumb]] |
[[File:PearsonBio.jpg|right|Biography in RDR 2 (click to enlarge)|thumb]] |
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− | Pearson once served as a sailor in the United States Navy, though it is unknown how long for. Notably, he mentions being stranded at sea for fifty days on a ship struck with plague, and is generally nostalgic for his time at sea. At some point prior to 1899, he got into financial trouble, and subsequently became the butcher and cook for [[Dutch van der Linde]] and [[Van der Linde gang|his gang]] after they rescued him from loan sharks. At camp, the player can donate provisions to Pearson, or use his services to craft better gear or extra features to the camp. |
+ | Simon Pearson was born in the family of whale hunters, and he initially wanted to follow in their footsteps. However the whaling industry had declined by the time he left school, forcing him to pursue other careers <ref>Pearson speak about his family during on a random campfire event.</ref> Pearson once served as a sailor in the United States Navy, though it is unknown how long for. Notably, he mentions being stranded at sea for fifty days on a ship struck with plague, and is generally nostalgic for his time at sea. At some point prior to 1899, he got into financial trouble, and subsequently became the butcher and cook for [[Dutch van der Linde]] and [[Van der Linde gang|his gang]] after they rescued him from loan sharks. At camp, the player can donate provisions to Pearson, or use his services to craft better gear or extra features to the camp. |
=== Events of ''Red Dead Redemption 2'' === |
=== Events of ''Red Dead Redemption 2'' === |
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Pearson1907.jpeg |
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+ | == Reference == |
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== Navigation == |
== Navigation == |
Revision as of 14:29, 24 July 2020
Simon Pearson is a supporting character featured in Red Dead Redemption 2.
History
Background
Simon Pearson was born in the family of whale hunters, and he initially wanted to follow in their footsteps. However the whaling industry had declined by the time he left school, forcing him to pursue other careers [1] Pearson once served as a sailor in the United States Navy, though it is unknown how long for. Notably, he mentions being stranded at sea for fifty days on a ship struck with plague, and is generally nostalgic for his time at sea. At some point prior to 1899, he got into financial trouble, and subsequently became the butcher and cook for Dutch van der Linde and his gang after they rescued him from loan sharks. At camp, the player can donate provisions to Pearson, or use his services to craft better gear or extra features to the camp.
Events of Red Dead Redemption 2
Colter chapter
Pearson tells Arthur that they are almost out of food. Arthur is initially unsympathetic, until Charles steps in offers to take Arthur out to hunt some deer. The pair bring back two deer, which Arthur and Pearson skin.
Clemens Point chapter
Pearson can be encountered having an argument with Sadie, over her not wanting to cut vegetables. After Arthur talks to him, he sends Arthur and Sadie to Rhodes to buy groceries and post a letter for him.
Later on, Pearson tells Dutch and Arthur that he came across some O'Driscolls, who said they wanted a parley meeting with the Van der Linde gang. Dutch, Arthur and Hosea are all very skeptical, but Micah insists that they should try. He eventually convinces Dutch to go along with it, on the condition that Arthur watches over them with a sniper rifle. Pearson is told to stay behind while Dutch, Arthur and Micah go, and he later apologizes to Arthur when he returns to camp afterwards - badly injured due to the supposed parley being a trap.
Saint Denis chapter
Pearson becomes noticeably depressed and demoralised after the gang is forced to relocate to Shady Belle. He occasionally expresses his worries to other members such as Susan Grimshaw, who berates him for his perceived self-pity.
At some point during this chapter, Pearson may invite Arthur to go searching for crayfish along the swampland shore. As well as crayfish, the two also manage to find Gator eggs, by stealing them from nearby nests.
Beaver Hollow chapter
With the gang on the brink of collapse, Pearson becomes increasingly unhappy with the situation, and decides to leave before things get worse.
Epilogue
Eventually, Pearson settles into a happy life, running the general store in Rhodes. He gets married, and still keeps a photograph of his former family close to his counter.
Character
Personality
Pearson is described as a loud and jolly degenerate, who appears to be in denial about the turn his life has taken. He takes his position as the camp’s cook seriously, and is always grateful when Arthur offers to go out hunting. Pearson is quite fond of his time spent in the Navy, and spends most of his time nostalgically reminiscing about his experiences at sea. He is one of the most peaceful members of the gang, as he doesn't actively participate in any criminal activities and settles down to an honest life after the gang's downfall.
Appearance
Pearson is a portly, balding, middle-aged man with collar-length brown hair and a bushy mustache. His upper body garments change with location, but he is typically seen sporting a black, red-banded top hat, a striped, tan shirt, a white apron and brown trousers, with black, leather jackaboots. He also wears a faded black sweater occasionally, and sports an anchor tattoo on the back of his hand from his time in the US Navy.
By 1907, Pearson's hair has slightly grayed, and he tends to wear a thick, pale purple coat with brown gloves.
Crafting Upgrades
Throughout Chapters 2-4 and Chapter 6, Pearson is capable of crafting satchels for Arthur and decorations around the camp. The range of items he can craft is greatly expanded once the player purchases Leather-working Tools from the Ledger for $225 from the Tithing Box.
Satchels
Satchels | Description | Ingredients | Leather-Working Tools Required? | Additional Requirements? |
---|---|---|---|---|
Tonics Satchel | Increases carrying capacity for all tonics. | 1x Perfect Deer Pelt
1x Perfect Buck Pelt 1x Perfect Elk Pelt |
Yes | Upgrade the Medical (Strauss's) Wagon twice in the Ledger. |
Ingredients Satchel | Increases carrying capacity for edible ingredients used for cooking and tonic crafting. | 1x Perfect Deer Pelt
1x Perfect Badger Pelt 1x Perfect Squirrel Pelt |
Yes | Donate 5 animal carcasses to Pearson. |
Kit Satchel | Increases carrying capacity for all types of Kit equipment that will be used regularly. | 1x Perfect Deer Pelt
1x Perfect Elk Pelt 1x Perfect Panther Pelt |
Yes | None. |
Provisions Satchel | Increases the carrying capacity for all types of provisions from store-bought to cooked meals. | 1x Perfect Deer Pelt
1x Perfect Bison Pelt 1x Perfect Raccoon Pelt |
Yes | Upgrade the Provisions (Pearson's) Wagon twice in the Ledger. |
Materials Satchel | Increases the carrying capacity for mostly inedible materials which can be used to craft a variety of items. | 1x Perfect Deer Pelt
1x Perfect Boar Pelt 1x Perfect Iguana Skin |
Yes | Craft 3 recipe items at the Scout Campfire |
Valuables Satchel | Increases the carrying capacity for all types of valuables that can be sold for cash. | 1x Perfect Deer Pelt
1x Perfect Beaver Skin 1x Perfect Rabbit Skin |
Yes | Donate $50 in cash (not items) to the Tithing Box at camp. |
Legend of the East Satchel | Greatly expands the carrying capacity for all item types. | 1x Perfect Deer Pelt
1x Perfect Cougar Pelt 1x Perfect Wolf Pelt |
Yes | Craft all other satchels. |
Arthur's Lodging
Cosmetic Upgrade | Description | Ingredients | Leather-Working Tools Required? |
---|---|---|---|
Alligator Skull | A cleaned alligator skull for display on Arthur's tent. | 1x Perfect Alligator Skin | No |
Big Horn Ram Skull | A cleaned up ram skull to be displayed at Arthur's tent. | 1x Perfect Ram Carcass | No |
Cougar Pelt Covered Chest | A covering for Arthur's wardrobe chest made from cougar pelts. | 2x Perfect Cougar Pelts | Yes |
Boar Skin Table | A boar skin stretched and secured to Arthur's table top. | 1x Perfect Boar Pelt | Yes |
Ox Hide Rug | A ground cover for Arthur's tent, made from ox hide. | 2x Perfect Ox Hides | No |
John's Lodging
Cosmetic Upgrade | Description | Ingredients | Leather-Working Tools Required? |
---|---|---|---|
Boar Skin Rug | A ground cover for John's tent, crafted from wild boar. | 4x Perfect Boar Pelts | No |
Camp Tables
Cosmetic Upgrade | Description | Ingredients | Leather-Working Tools Required? |
---|---|---|---|
Pronghorn Leather Table Tops | Two durable tabletop covers crafted from finished pronghorn hides. | 2x Perfect Pronghorn Hides | Yes |
Chuckwagon
Cosmetic Upgrade | Description | Ingredients | Leather-Working Tools Required? |
---|---|---|---|
Pronghorn Skull | A cleaned and finished pronghorn skull to display in camp on Pearson's wagon. | 1x Perfect Pronghorn Carcass | No |
Main Campfire
Cosmetic Upgrade | Description | Ingredients | Leather-Working Tools Required? |
---|---|---|---|
Moose Antlers | The antlers from a moose, mounted and hung up near the main campfire. | 1x Moose Antler | No |
Wolf Skull | A cleaned up wolf skull to be displayed at the main campfire. | 1x Perfect Wolf Carcass | No |
Snake Skin Banjo Head | Snake skin that's been stretched, trimmed and tensioned onto the banjo to give it a new look. | 2x Perfect Snake Skins | Yes |
Campfire Seat Cover | A covering for the campfire crate stitched out of various furs. | 1 x Perfect Beaver Pelt
1 x Perfect Muskrat Pelt 1 x Perfect Fox Pelt |
No |
Campfire Log Seat Cover | A seat cover for the campfire log, crafted from wolf pelts. | 2x Perfect Wolf Pelts | No |
Lean-to Cow Hide Ground Cover | Ground cover for one of the lean-to tents, crafted from cow hide. | 1x Perfect Cow Hide | No |
Scout Campfire
Cosmetic Upgrade | Description | Ingredients | Leather-Working Tools Required? |
---|---|---|---|
Scout Fire Ground Covers | A pair of ground covers for the scout campfire, crafted from goat hides. | 2x Perfect Goat Hides | No |
Elk Antlers | The antlers of an Elk, mounted and displayed on the back of a wagon. | 1x Elk Antlers | No |
Hanging Bones | A bunch of leftover animal bones left hanging on display. | 1x Buck Antlers | No |
Mission appearances
- Red Dead Redemption 2
- "Outlaws from the West"
- "The Aftermath of Genesis"
- "Old Friends"
- "Eastward Bound"
- "A Strange Kindness"
- "Further Questions of Female Suffrage"
- "Blessed are the Peacemakers"
- "The Battle of Shady Belle"
- "Horsemen, Apocalypses"
- "Fleeting Joy"
- "That's Murfree Country"
- "Visiting Hours"
- "My Last Boy"
- "American Venom" (credits)
Trivia
- In the epilogue, Pearson usually wears a thick winter coat and gloves, despite Lemoyne being one of the hottest regions in Red Dead Redemption 2.
- His satchels can be bought while playing as John at any fence, due to the player losing access to Pearson in the epilogue. This has the added benefit of not requiring any materials.
Gallery
Reference
- ↑ Pearson speak about his family during on a random campfire event.
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