Pleasance House also acts (temporarily) as a safehouse, but only while you are in possession of the deed from the 'Water and Honesty' Stranger's task; it might be a good home for someone who needs to keep away from the law. I don't think it has the safehouse icon on the map, however, so I'm not sure if it counts as an 'official' safehouse. 60.224.19.124 18:35, May 24, 2010 (UTC)
- re: the recent comments on the page about it possibly being required for 100% completion - as far as I can tell it can't be, since the Stranger missions (if I remember right) count towards 100%; unless killing the quest-giver counts as completion (doubtful) there's no way of owning this house without having an incomplete Stranger quest. 60.224.19.124 20:24, May 25, 2010 (UTC)
- And now all references to it have been arbitrarily removed. So much for this place. 60.224.19.124 06:51, May 26, 2010 (UTC)
Autosave[]
Is it not the case that an autosave will always launch you from the nearest safehouse, since it can't create a campsite? If so, then one benefit of buying safehouses is that they allow autosaves to start closer to where it saves. Gboyers talk 22:47, May 29, 2010 (UTC)
Hitching[]
I'm aware of how dumb a point this is, but there is no hitching post anywhere near the safehouse in Blackwater, at least to my knowledge. 70.178.138.241 18:31, June 5, 2010 (UTC)