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{{spoiler}}
 
{{stub}}
 
 
{{infobox quest
 
{{infobox quest
| name = '''{{PAGENAME}}'''
+
| game = Red Dead Redemption 2
| game = Red Dead Redemption II
+
| image = File:Visiting-hours_RDRII.jpg
| image = Image:Placeholder item.png
 
 
| imagewidth = 100
 
| imagewidth = 100
| start =
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| start = [[Copperhead Landing]]
| end =
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| end = [[Beaver Hollow]]
 
| prereqs =
 
| prereqs =
| giver =
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| giver = [[Sadie Adler]]
| location =
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| location = [[Sisika Penitentiary]], [[Bluewater Marsh]]
| rewards =
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| rewards = [[Repeating Shotgun]] available in gunsmiths
| previous =
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| previous = [[Icarus and Friends|"Icarus and Friends"]]
| next =
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| next = [[Just a Social Call|"Just a Social Call"]]
 
}}
 
}}
'''{{PAGENAME}}''' is a mission in ''[[Red Dead Redemption II]]''.
 
   
 
'''Visiting Hours''' is a mission in ''[[Red Dead Redemption 2]]''.
==Story==
 
   
  +
== Mission overview ==
==Walkthrough==
 
  +
[[Arthur Morgan|Arthur]] and [[Sadie Adler|Sadie]] row to [[Sisika Penitentiary|Sisika Island]] to break [[John Marston|John]] out of prison.
   
==Gold Medal Objectives==
+
== Story ==
  +
When Arthur arrives at [[Copperhead Landing]], Abigail insists that Sadie and Arthur let her come with them to rescue John. Sadie tells her that she cannot come with them. [[Abigail Marston|Abigail]] eventually agrees to stay behind, after Arthur also tells her she can’t come. Arthur and Sadie get into the rowboat and head towards the island.
  +
  +
Once they arrive, [[Sadie Adler|Sadie]] tells Arthur to take out the prison guard in the watchtower. After the guard is taken out, Arthur will snipe out the prison guards near the barn. After killing them, Sadie will exclaim that she didn't think that was actually John. Arthur and Sadie will head towards the field to the downed guards. Sadie interrogates a wounded guard, but a prison guard named [[Milliken]] appears and orders her to drop her weapon. Arthur sneaks behind the guard and orders him to drop his weapon. Arthur will use the guard as a hostage and Sadie will knock out the other guards as Arthur is heading towards the prison. [[Arthur Morgan|Arthur]] demands that the guards release John from the prison or he will kill Milliken. The guards will eventually release John so, in response, Arthur releases Milliken, and the guards in the prison will open fire on the group.
  +
  +
Arthur, [[John Marston|John]] and Sadie fight their way to the boat and eventually escape the island. The trio then head back to the camp, while Arthur informs John what had happened in his absence, and that [[Dutch van der Linde|Dutch]] did not want him to be rescued. After arriving at the camp, Dutch is not pleased to see John. Dutch claims he had a plan, and says the law will now be on all of them, to hang them all, instead of just John.
  +
  +
== Gold Medal Objectives ==
 
* Get headshots on both prison guards when sniping from the tower.
 
* Get headshots on both prison guards when sniping from the tower.
 
* Escape to the boat within 2 minutes 45 seconds.
 
* Escape to the boat within 2 minutes 45 seconds.
Line 27: Line 31:
 
* Complete with at least 80% accuracy.
 
* Complete with at least 80% accuracy.
 
* Complete the mission without taking any health items.
 
* Complete the mission without taking any health items.
  +
  +
== Deaths ==
  +
* [[Sisika Penitentiary]] prison guards - Killed by Arthur, Sadie and John during the operation.
  +
* [[Milliken]] <small>(optional)</small> - Can be killed by Arthur momentarily after being released.
  +
  +
== Notes ==
  +
* After this mission all of [[Roanoke Ridge]], [[Bayou Nwa]] and [[Bluewater Marsh]] will be marked in red and will display “Wanted Dead Or Alive”. [[Pinkerton National Detective Agency|Pinkertons]] will become active in these areas, and the player will have to watch out for Pinkerton patrols.
  +
* If the player does decide to kill Milliken, their [[honor]] will drop significantly.
  +
* During an escape from the island by a boat, players will automatically be equipped with the Lancaster Repeater to the shoulder.
  +
  +
== Video walkthrough ==
  +
<center>
  +
{| class="wikitable"
  +
![[File:Red_Dead_Redemption_2_-_Mission_71_-_Visiting_Hours_Gold_Medal|500px]]
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|}
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</center>
  +
  +
== Navigation ==
  +
{{Chapter 6 missions}}
  +
[[de:Besuchszeit]]
 
[[Category:Redemption II Missions]]
 
[[Category:Redemption II Missions]]

Revision as of 09:42, 15 September 2019

Visiting Hours is a mission in Red Dead Redemption 2.

Mission overview

Arthur and Sadie row to Sisika Island to break John out of prison.

Story

When Arthur arrives at Copperhead Landing, Abigail insists that Sadie and Arthur let her come with them to rescue John. Sadie tells her that she cannot come with them. Abigail eventually agrees to stay behind, after Arthur also tells her she can’t come. Arthur and Sadie get into the rowboat and head towards the island.

Once they arrive, Sadie tells Arthur to take out the prison guard in the watchtower. After the guard is taken out, Arthur will snipe out the prison guards near the barn. After killing them, Sadie will exclaim that she didn't think that was actually John. Arthur and Sadie will head towards the field to the downed guards. Sadie interrogates a wounded guard, but a prison guard named Milliken appears and orders her to drop her weapon. Arthur sneaks behind the guard and orders him to drop his weapon. Arthur will use the guard as a hostage and Sadie will knock out the other guards as Arthur is heading towards the prison. Arthur demands that the guards release John from the prison or he will kill Milliken. The guards will eventually release John so, in response, Arthur releases Milliken, and the guards in the prison will open fire on the group.

Arthur, John and Sadie fight their way to the boat and eventually escape the island. The trio then head back to the camp, while Arthur informs John what had happened in his absence, and that Dutch did not want him to be rescued. After arriving at the camp, Dutch is not pleased to see John. Dutch claims he had a plan, and says the law will now be on all of them, to hang them all, instead of just John.

Gold Medal Objectives

  • Get headshots on both prison guards when sniping from the tower.
  • Escape to the boat within 2 minutes 45 seconds.
  • Complete within 9 minutes.
  • Complete with at least 80% accuracy.
  • Complete the mission without taking any health items.

Deaths

  • Sisika Penitentiary prison guards - Killed by Arthur, Sadie and John during the operation.
  • Milliken (optional) - Can be killed by Arthur momentarily after being released.

Notes

  • After this mission all of Roanoke Ridge, Bayou Nwa and Bluewater Marsh will be marked in red and will display “Wanted Dead Or Alive”. Pinkertons will become active in these areas, and the player will have to watch out for Pinkerton patrols.
  • If the player does decide to kill Milliken, their honor will drop significantly.
  • During an escape from the island by a boat, players will automatically be equipped with the Lancaster Repeater to the shoulder.

Video walkthrough

Red_Dead_Redemption_2_-_Mission_71_-_Visiting_Hours_Gold_Medal

Navigation

Red Dead Redemption 2 mission walkthroughs
Chapter 6: Beaver Hollow
"Visiting Hours""Do Not Seek Absolution I""Do Not Seek Absolution II""Money Lending and Other Sins VI""Money Lending and Other Sins VII""The Course of True Love IV""The Course of True Love V""Just a Social Call""A Rage Unleashed""Goodbye, Dear Friend""Archeology for Beginners""Honor, Amongst Thieves""The Fine Art of Conversation""The Delights of Van Horn""Mrs. Sadie Adler, Widow I""Mrs. Sadie Adler, Widow II""The Bridge to Nowhere""Favored Sons""The King's Son""My Last Boy""Our Best Selves""Red Dead Redemption"
Chapter 1Chapter 2Chapter 3Chapter 4Chapter 5Epilogue, Part 1Epilogue, Part 2