We Shall Be Together in Paradise is the twenty-fifth mission featured in Red Dead Redemption.
To view the mission tree, see:
- Main article: Missions in Redemption/Tree
Story[]
At Brittlebrush Trawl, Irish helps John get across the river to Mexico. On the way, they get attacked by quite a few of Irish's so-called friends. Once they arrive, Irish leaves, and John is left by himself in Nuevo Paraiso.
Walkthrough[]
Mission Prerequisites[]
Before this mission becomes available, the player must complete:
Mission Details[]
Once on the raft, Irish will start talking for a bit, then once the other shore is within reach, there will be multiple enemies attacking from the shore. There is also a Springfield Rifle to be picked up on the crates and close by there is a container with ammunition in it. The raft will drift downriver for some time, with what seems like more enemies than Irish could make, unless he really tried, attacking from the bank. The enemies will take a break for a bit to allow Marston and Irish to discuss the lack of imagination used in American nicknames. Enemies will attack once again after the dialogue, with sometimes up to three throwing explosives (dynamite) into the water near the raft around the headways of the outcropping cliffs. As the raft continues to drift along the river, more enemies will spawn, all intent on the destruction of Irish by either bullet or dynamite. At at least one point there are TNT barrels on the cliffs to remove troublesome enemies if necessary. The raft will eventually drift onto the shore, where some horses are waiting. As you ride in, one of only three songs with lyrics plays: "Far Away" by José Gonzáles. Welcome to Mexico!
Mission Dialogues[]
- Main article: We Shall Be Together in Paradise/dialogues
Mission Failure[]
The mission will fail if the player:
- Assaults, kills or abandons Irish.
- Knocks the raft off course (shooting the rope).
- Dies.
Gold Medal Objectives[]
- Fastest Time: 8:50
- Shot Accuracy: 67%
- Number of Headshots: 4
Mission Complete Unlockables[]
- Nuevo Paraiso territory
- Arm Wrestling
- Hideouts:
- Store items:
- "Deadalus and Son" Stranger side-mission
- "I Know You" Part 2 Stranger side-mission
- Landon Ricketts mission strand
- Vincente de Santa mission strand
Bugs[]
- When taking cover on the raft, there is a chance for Marston to instantly fly up into the air, either resulting in death or mission failure due to abandoning Irish.
- Sometimes the lamps on the raft will fall and ignite, killing you. Knock them off before the mission or stay away from them during the fire fights. Lamps are particularly prone to fall and explode after dynamite explodes near the raft.
- Not so much a bug, but after the raft trip, you can miss out on the song by doing anything other than getting on the supplied horse and riding. Do not go into your inventory, pause, or anything else. Just get on the horse and ride.
Trivia[]
- This is the only mission Irish actually fights in. He will use a Cattleman Revolver as his weapon of choice.
- If standing outside the mission marker, it is possible to fight West Dickens and Irish by drawing a gun at them, but they are both invincible.
- The mission's name is both a biblical reference to one of the thieves while on the cross and to the region John and Irish are traveling to, Nuevo Paraiso (New Paradise the english translation).
- After this mission, the bridges from Mexico to America are built, apart from the Frontera Bridge for a short while.
- If you whistle for your horse instead of using the one when you arrive in Mexico, your horse will have somehow crossed the border.
- After completing the mission, the raft "magically" begins to float away. If the player is fast enough, they can jump onto the raft and ride it. It stops southeast of Fort Mercer, in the middle of the water.
- Following this mission, as Marston mounts his horse, the song "Far Away" by Jose Gonzalez will begin playing. Playback will cease if the player opens their satchel, dismounts their horse, or enters any settlement in Nuevo Paraiso.
- At one point during the mission, Irish asks what the Spanish word for "cunt" is. The Spanish version of the word is "coño", which literally translates to "vagina".
- It is possible for Irish to seemingly die, and then be revived. If you stand as far as possible from the lantern nearest Irish, and then shoot it down, it will explode. If you're lucky enough, you will just get moderately hurt, while Irish is completely engulfed in fire. Strangely, you do not fail the mission. Irish will roll around on the raft for a while, then the flames will go out. He will get up, blackened and singed, and then continue shooting, as if nothing happened.
- This mission marks Irish's last appearance.
- Irish claims that some Nuevo Paraiso residents refer to him as "El Rato," which he believes translates to "the Cat." Marston then corrects Irish, explaining that it actually translates to "the Rat."
- Although it is part of the New Austin chapter the stats count it as a Nuevo Paraíso mission.
- Marston actually can kill Irish after the mission, but must do it extremely quickly and may have to use Dead-Eye. Otherwise, Irish will disappear, with no possible way for Marston to catch up to him.
- The way Irish holsters his gun is unusual, as he tucks it into his pants, rather than using a belt (do not attempt this in real life).
- This is one of few ways to obtain the Springfield Rifle for free; another being Gaptooth Breach.
- During the mission, Irish exclaims that he was born into the world fighting, and that he would leave it fighting. Marston replies that he thinks Irish "will leave it pissing your pants". In the 1914 edition of the Blackwater Ledger, that can be purchased by Jack, it will state that an unamed Irish male died as a result of an accidental discharge of a firearm whilst in a Thieves' Landing outhouse.
- During the mission, if the player opens up the map, it will only be possible to set waypoints in Nuevo Paraíso. Once the mission is complete, however, waypoints can now be set in both Nuevo Paraiso and New Austin.
- If the player has already had Springfield Rifle before starting the mission, it will not appear on the crates for picking up. Also, if the player has the Springfield Rifle and more than enough rifle ammo, Irish may not mention the ammo crate, and it may not give you more ammo.
Gallery[]
Video Walkthroughs[]
Achievement[]
Completing this mission contributes toward the following Trophy/Achievement:
100
Gold
Attain 100% List in the singleplayer game completion list.
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