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There are a variety of weapons available in Red Dead Redemption 2. They are essential to survival, as well as an integral part of everyday life in the American West. Players will be able to modify their weapons to fit aesthetic appeal and play-style, from visual upgrades like new metals, woods, varnishes, and engravings to performance upgrades like new barrels, grips, sights, and scopes.

There are over 50 unique usable weapons, a range of options for customization, and a selection of different ammunition types to improve accuracy, range, or damage. The more a gun is used, the better it will perform, but it will also start to degrade over time if not looked after, so a sidearm needs to be kept oiled and clean.

Key

Numbered values in the following tables are the weapon stats based on its condition, these range from its default stats, modified, degraded or cleaned conditions. 1.0 is the lowest value for a firearm stat and 4.0 is the highest. Numbered values marked in italicized red text is the maximum value of a stat, which is achieved when a weapon is customized, in good condition, high familiarity and certain ammo.

Legend Description
Weapon Indicates the name of the firearm.
Dmg Indicates the damage the firearm can inflict onto a target.
Rng Indicates the range or the distance the firearm can reach onto a target; how far the firearm can shoot before losing effectivity.
F.R. Indicates the firing rate the firearm can shoot its bullets; how fast the firearm can fire.
Acc Indicates the accuracy the firearm can hit its target; how exact the firearm can manage to land a hit.
Rel Indicates the reloading speed the firearm can cycle ammunition; how fast the firearm is reloaded.
Cost [̲̅$̲̅(̲̅ιο̲̅̅)̲̅$̲̅] Indicates the general price of the firearm.
Model Indicates the real-life model the firearm is based upon.

Firearms

Pistols and Revolvers

These weapons can be dual-wielded. They generally have short ranges and a high firing rate. The main difference between pistols and revolvers is that pistols tend to have a higher rate of fire and a higher ammo capacity, while revolvers tend to have greater damage and more accuracy. Assuming the weapon is in good condition without customizations and familiarity boosts, each weapon's stats are as follows:

Weapon Dmg Rng F.R. Acc Rel Ammo

Capacity

Cost [̲̅$̲̅(̲̅ιο̲̅̅)̲̅$̲̅] Model
Algernon's Revolver 1.5 2.0 3.2 2.0 2.8 6 U
Calloway's Revolver 1.9 2.0 2.8 3.0 2.5 6 U
Cattleman Revolver 1.7 2.0/2.8 3.0/3.0 2.8 2.7 6 50 Colt Model 1873 Single Action Army Revolver
Double-Action Revolver 1.5 2.0/2.8 3.2 2.0 2.8/3.2 6 65 Colt New Model 1892 Army & Navy Revolver
Flaco's Revolver 1.7 2.0 3.0/3.0 2.8 2.7 6 U
Granger's Revolver 1.7/2.7 2.0 3.0/3.0 2.8 2.7 6 U
John's Cattleman Revolver 1.7/2.7 2.0/2.8 3.0/3.0 2.8 2.7 6 U Colt Model 1873 Single Action Army Revolver
Mauser Pistol 1.4 2.0/2.8 3.1/3.1 2.6 3.0/3.3 10 250 Mauser C96 Pistol
Micah's Revolver 1.7 2.0 3.2 2.2 2.8 6 U
Midnight's Pistol 1.4 2.0/2.8 3.1/3.1 2.6 3.0/3.4 10 U Mauser C96 Pistol
Otis Miller's Revolver 1.9/2.9 2.0 2.8 3.0 2.5/3.0 6 U
Schofield Revolver 1.9 2.0/2.8 2.8/2.8 3.0 2.5/3.0 6 84 Smith & Wesson Model 3 "Schofield" Revolver
Semi-Automatic Pistol 1.2/2.2 2.0/2.8 3.3/3.3 2.7 3.1/3.6 8 210 Borchardt C-93 Pistol
Volcanic Pistol 2.2/3.2 2.0/2.8 2.0/2.0 3.0 2.2 8 150 Smith and Wesson 1855 Volcanic Pistol

Rifles and Repeaters

The weapons of choice for the medium-to-long range gunfight. They also can be equipped with scopes to assist players in shooting from a distance. The repeaters are well-rounded firearms with decent damages, high rates of fire and large ammo capacities. The rifles, with exception of Varmint Rifle, provide the greatest damage out of all firearms. Nevertheless, their low rate of fire and small ammo capacities make them ill-suited for the close range firefight.

Note: Players are forced to look through a scope when they aim with Carcano Rifle or Rolling Block Rifle.

Weapon Dmg Rng F.R. Acc Rel Ammo

Capacity

Cost [̲̅$̲̅(̲̅ιο̲̅̅)̲̅$̲̅] Model
Bolt Action Rifle 2.9 3.0/4.0 1.5/1.5 3.2 2.2/2.5 5 180 Norwegian Model 1894 Krag-Jørgensen
Carbine Repeater 2.4 2.7 2.0/2.3 2.8 3.0/3.4 7 90 Spencer Model 1865 Carbine
Carcano Rifle 3.1 3.3/4.0 1.5/1.5 3.2 2.8/3.2 6 190 Carcano Model 91/38 Short Rifle
Lancaster Repeater 2.2 2.8 2.0/2.3 2.9 2.8/3.2 14 135 Winchester Model 1866
Litchfield Repeater 2.8 2.8 2.2/2.0 2.7 3.0/3.0 16 145 1860 Henry Repeating Rifle
Rare Rolling Block Rifle 3.5/4.0 3.5/4.0 1.2 3.4 1.9/1.9 1 U Remington Rolling Block Rifle
Rolling Block Rifle 3.5/4.0 3.5/4.0 1.2/1.2 3.6 1.9 1 187 Remington Rolling Block Rifle
Springfield Rifle 3.2/4.0 3.0/4.0 1.2/1.2 3.1 1.8/2.1 1 120 Springfield Model 1873 "Trapdoor" Carbine
Varmint Rifle 1.6 2.8/3.2 2.8/2.5 2.9 3.2/2.8 14 72 Winchester Model 1890

Shotguns

The shotguns are unmatched when it comes to inflicting damage at close range. This characteristic make them a good choice for clearing enemies out of rooms and buildings.

Note: the Sawed-off Shotgun occupies a holster/handgun slot.

Weapon Dmg Rng F.R. Acc Rel Cost [̲̅$̲̅(̲̅ιο̲̅̅)̲̅$̲̅] Model
Double-barreled Shotgun 2.8 1.5/2.0 2.5/2.5 1.8 2.0/2.0 95 Remington Model 1889
Pump-action Shotgun 2.5 1.2/2.0 2.0/2.0 2.5 2.5/2.5 148 Winchester Model 1897 Shotgun
Rare Shotgun 2.8 1.2/1.9 2.5/2.3 1.5 1.2/2.2 95 Remington Model 1889
Repeating Shotgun 2.5/3.4 1.5/2.0 2.0/2.0 2.2 2.5/2.9 185 Winchester Model 1887
Sawed-off Shotgun 2.8/3.6 1.2/1.3 2.3/2.3 2.0 2.0/2.0 85 Remington Model 1889
Semi-auto Shotgun 2.2 1.2/2.0 2.5/2.3 2.5 1.2/2.6 225 Browning Auto-5 Shotgun

Melee Weapons

Weapon Dmg Rng
Antler Knife 2.0 0.5
Broken Pirate Sword 2.1 0.5
Civil War Knife 2.0 0.5
Cleaver 0.5
Double Bit Hatchet 2.3 1.0
Fists 1.3 0.5
Hatchet 2.3 1.0
Hewing Hatchet 2.3 1.0
Hunter Hatchet 2.3 1.0
Jawbone Knife 2.0 0.5
John's Knife 2.0 0.5
Machete 0.5
Ornate Dagger 2.0 0.5
Rusted Double Bit Hatchet 2.3 1.0
Rusted Hunter Hatchet 2.3 1.0
Stone Hatchet 2.3 1.0
Viking Hatchet 2.3 1.0
Wide-Blade Knife 2.0 0.5

Thrown Weapons

Weapon Dmg Rng
Ancient Tomahawk 2.3 1.0
Dynamite 3.6 1.0
Fire Bottle 2.8 1.0
Throwing Knife 2.0 1.0
Tomahawk 2.5 1.0

Equipment

Weapon Dmg Rng F.R.
Bow 2.3 1.7 1.2
Hunting Knife 2.0 2.5 N/A
Lasso 0.5 0.8 N/A

Mounted Weapons

Exclusive Weapons

Tips and Tricks

  • The more each weapon is used, the higher the familiarity will be. Higher familiarity will increase the weapon's range, reload speed, and accuracy.
  • Degradation only happens with holstered or carried guns.
  • The degradation rate will be increased greatly when the guns are immersed in mud or water.
  • The bow will not be degraded in any situations. This makes it a logical weapon in the case that players must wade through waist-high water or swamps for a long period.
  • Cleaning gun at gunsmith shops is cheaper, while using gun oil can be done anywhere.

Gallery

References

  1. Uncover the Double-Action Revolver: "Rumors of a lost relic from the frontier have begun to surface, and treasure awaits those bold enough to seek it. Keep an eye on your iFruit for a special in-game email containing the first clue, then follow the trail to unlock the Double-Action Revolver in GTA Online. Once you acquire your gratis Double-Action Revolver, complete the Headshot Challenge in Freemode for a GTA$250,000 reward and unlock it for future gun-slinging exploits in Red Dead Redemption 2 on PlayStation 4 and Xbox One."

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